Disgustipated
Deity
I don't know a whole lot about the limit, but I know it's not a hard cap. You can go over that, but with penalties. I just hope they don't go too extreme Civ 5 style. There's a reason why I'm not a big fan of Civ 5, that being the biggest one. I also see this as yet another attempt to "even the playing field" by limiting player's options. And I have to say, I'm just not a big fan of all these rules changes punishing the player because they are "too good". But it remains to be seen how this works in game. I'm sure we'll find other ways to exploit over the AI. But taking their cities was always a good one.
It sure seems to me this game is having a much bigger focus of diplomacy over combat. Not necessarily a bad thing, but it makes you wonder if it will even be worth it to declare wars. With you being penalized for doing so. Hopefully they can get the balance right on that.
And will it even be possible to conquer the whole world? It's kind of ridiculous, but it's sometimes fun to do in games.
edit: And the other reason for limiting cities and the size of maps might be for performance reasons. I have a feeling this game is going to be tough for many people's systems to run.
It sure seems to me this game is having a much bigger focus of diplomacy over combat. Not necessarily a bad thing, but it makes you wonder if it will even be worth it to declare wars. With you being penalized for doing so. Hopefully they can get the balance right on that.
And will it even be possible to conquer the whole world? It's kind of ridiculous, but it's sometimes fun to do in games.
edit: And the other reason for limiting cities and the size of maps might be for performance reasons. I have a feeling this game is going to be tough for many people's systems to run.
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