How do you use carriers?

Geeves

Chieftain
Joined
Sep 3, 2007
Messages
5
I run air missions from cities but the carriers seem to work more like a transport then a base like a city. So how do I get the airplanes off the ground? Thx:)
 
Also: Always stack destroyers and cruisers on carriers so they dont get killed by an enemy sub/battleship ;)
 
also: move your ships around to check the perimeter for enemy vessels every turn. Better to bomb them down before they reach your stack :)
 
Also: Always stack destroyers and cruisers on carriers so they dont get killed by an enemy sub/battleship ;)

Can't the sub kill the carrier anyway? (stealth attack?) or am I just imagining this because I play a certain scenario this way?
 
Maybe I should post this somewhere else because it doesn't have much to do with the strategy of using a carrier. I can't use the airplanes, I tried unloading them but that didn't work.
 
Maybe I should post this somewhere else because it doesn't have much to do with the strategy of using a carrier. I can't use the airplanes, I tried unloading them but that didn't work.

You don't unload them, unless they are in a port. The way carriers should be used is if you do not have a city with an airport close enough to do the bombing runs, or if you cannot use a worker to build an airfield (last requires Conquests) and then, you use the carriers as an air base. Once the carrier has moved, you must wake the planes in it, or else they will not appear as an active unit.
 
Right-click on the carrier. You'll see something like "Wake Regular Bomber."

Right! And you should also see some buttons near the bottom of your screen for "bombard" and "rebase". You also have to be within range of your target to bombard...can't recall how many tiles, but maybe approx 10 tiles.
 
I thought airfields were available i PTW, perhaps I'm wrong. :confused:

Nope, that was added in Conquests.

Also, someone mentioned that carriers should be used when you don't have a city with an airport in range of the target. The presence of an Airport doesn't really matter. A city can host any number of bombers with or without an airport.
 
Well, that's odd.. I don't remember using them back then. My bad.
 
Never use carriers or bombers, negotiate a right-of-passage with the victim, get all the armor´s in transports, go there, set them up, declare war with some offensive demandings and conquer all AI´s city in one turn :D
 
Never use carriers or bombers, negotiate a right-of-passage with the victim, get all the armor´s in transports, go there, set them up, declare war with some offensive demandings and conquer all AI´s city in one turn :D

You'd have to search long and hard before finding a worse piece of advice than this. :sad:

Geeves, don't ever try this. It's called ROP Rape. Not a good habit to learn.
 
Well, it's not BAD advice, really... it works like a charm... But its VERY cheesy, and has some severe negative consequences, even when pulled off perfectly.

Of course, if you've only got one rival left and don't particularly care about your reputation, go right ahead. Several players, though (including myself and, apparently, TA Jones) find it's more fun to attempt to maintain pristine reputations throughout the game. That's just a personal preference though.
 
...Also, someone mentioned that carriers should be used when you don't have a city with an airport in range of the target. The presence of an Airport doesn't really matter. A city can host any number of bombers with or without an airport.

To clarify my first post, (I did say a city with an airport,) I said it because you would need the airport in there to GET the air units into the city in the first place...;)
 
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