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How exactly does Venice work?

Discussion in 'Civ5 - General Discussions' started by FlorbFnarb, Mar 11, 2015.

  1. reddishrecue

    reddishrecue Deity

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    That would make Venice lose its uniqueness. MoVs would be useless. Only way Venice could get a second city is by attacking.
     
  2. FlorbFnarb

    FlorbFnarb Warlord

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    Sure, I'm not saying it would be an effective method or even especially fun... it would just be harder because it would go against their strengths.
     
  3. megabearsfan

    megabearsfan Prince

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    While working on the strategy guide, I did have one game as Venice in which I started land-locked in a desert. The upside was that I got to build Petra!

    http://steamcommunity.com//sharedfiles/filedetails/?id=259375988
     
  4. reddishrecue

    reddishrecue Deity

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    That must've been a disabled start bias since Venice has a coastal start bias.
     
  5. Browd

    Browd Dilettante Administrator

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    Start bias is not a start guarantee.
     
  6. megabearsfan

    megabearsfan Prince

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    Nope. When I play the test games for the strategy guides, I don't touch any of the advanced settings (except for occasionally placing specific A.I.s in the game to test how well they counter each other, like Zulu Impi v Polish Winged Hussar). Difficulty level, map type (usually continents or pangea), and game speed are the only settings that I change.
     
  7. reddishrecue

    reddishrecue Deity

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    What map did you use?
     
  8. TheD3rp

    TheD3rp Lowly Footsoldier

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    It actually is for Venice, as they have a special start bias that puts them in front of everybody else. Meaning that Venice is almost guaranteed to get a coastal start.
     
  9. Browd

    Browd Dilettante Administrator

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    Almost....
     
  10. reddishrecue

    reddishrecue Deity

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    Are you talking about all maps ? Or are you talking about random maps?
     
  11. Acken

    Acken Deity

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  12. Sherlock

    Sherlock Just one more turn...

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    How do you win as Venice?

    You can't do domination because you can't take cities.

    You can't do science because you need 2-3 'factory' cities to churn out parts.

    I was going for diplomacy but someone beat me to Forbidden Palace by three turns.
     
  13. reddishrecue

    reddishrecue Deity

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    No, but doesn't that change in non random maps?
     
  14. Acken

    Acken Deity

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    You can conquer cities with Venice as puppets.

    You do science the same way other civ do science when OCC. With the added benefit of more routes and science from puppet.
     
  15. shaglio

    shaglio The Prince of Dorkness

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    That would suck to choose "random" leader on a Great Plains, Ice Age, or Highland map, only to start the game and find out you rolled Venice. :( Great Plains does usually have that tiny little section of coast in the Southeast corner, but you'd be pretty much gimped thereafter except for any lakes scattered throughout the map.
     
  16. reddishrecue

    reddishrecue Deity

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    What happens then if a map lacks a coast and the coastal start bias civilization is in? Where does That civilization end up getting placed?
     
  17. Sessy

    Sessy Prince

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    ^ I think it's random otherwise, or no start bias, for example coastal bias on great plains.
     
  18. megabearsfan

    megabearsfan Prince

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    I don't recall specifically. I think it was a regular continents map. It might have been fractal or oval though...

    You can definitely do Domination. Use the massive gold from your double trade routes and the ability to buy units in puppeted cities to build a huge army and sweep across the map.
     
  19. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

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    you can also watch MadDjinn's LP, that thing was surreal
     
  20. beetle

    beetle Deity

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    I have found Venice very frustrating to play. My cap is already over busy with guilds, national wonders, and the occasional WW. To that, Venice has to build all the archeologists (can't be rush bought) and probably all the work for International Projects (puppets might help, but it is very hit or miss). Warmongering with promotion-less units is less fun too. For SV, only the cap can build SS parts. It seems to me that puppets are basically spoils of war -- the outcome from your expanding empire. But puppet cities don’t directly contribute to your chosen VC and only really become productive towards that until you annex them -- and Venice does not get that option!

    Of all the VC, Venice is weak expect for Diplo -- but that’s the easiest VC anyway.
     

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