I found the Mongol Scenario very enjoyable, after several attempts here is what I did: Turn 1: a horseman meets Jin, trade horses/open borders for gold then DOW. Another horseman meets Western Xia to collect 15 gold. Other 2 horsemen upgraded to keshiks. Set capital to production focus, a worker starts a mine, other starts a road to Jin's capital. Tech - beeline Construction to get coliseum. Production - keshik. Next step: horseman that met Jin meets Uighur and Almaty for 45 more gold. 3 keshiks and 1 horse attack Jin's capital to get Great Wall. While taking Jin's capital, Western Xia DOWs me. After taking Jin's city to the right of his capital, Wu is attacking Jin - I leave a keshik and horseman to take Jin's next city when Wu weakens it enough while rest of army takes Western Xia to get 2 more horsemen. Those I upgrade to keshiks. After finishing off Jin, I made a deal for Wu's gold then DOW her as she is right there. For production I am producing keshiks and buying circus and coliseum. 39 moves into the game I have taken Jin & Wu and have one army, 8 keshiks/ 2 horseman / 2 khan with keshiks getting sweet promotions. Other khans become golden ages. I make peace with Wu's allied CS as soon as Wu is done. I razed 3 of Wu's cities to avoid unhappiness but I didn't raze any of Jin's cities. I take the silk road next and Persia doesn't have as many units as the previous time I played - he must have gone to war in the south. After taking 2 Persian cities, he gives me 2 more cities to make peace. I raze 2 of them. Then I take my army east to get India, 12 turns later I am back at war with Persia to take their last city. I only razed 1 Indian city and built a road - the trade routes are getting me a lot of gold, important to have trade routes. Instead of attacking Abbaddiss (sp?) I give them 1000 gold from Persian victory to become allies, this helps my happiness with their luxury, saves me a few turns, and they have enough units to help blunt Arabia's army. I got over 600 gold from Arabia before DOW, so I only lost about 400 gold to save time and get 5 happiness. By now several of my keshiks have the double-tap promotion, the cities are falling faster. Once Arabia falls I have enough gold to buy an army to take on Japan. Japan costs me a lot of units, I don't lose any units in my main army. The entire game I only had 2 armies, army #2 has the sole task of Japan and is bought not built. I only raze 1 Arabian city. I annex my city closest to Japan so I can ships and buy units there. First I take out Korea, because last failed attempt I allied them, and they stuck their units in places that prevented me from bombarding the 2 tile Japanese island. They give me 2 crossbows and I start buying longswordsman - as soon as Byzantine is done (only 2 cities, I have several 3 range double-tap keshiks) I have the tech for rifles, and I upgrade longswordsmen/crossbow units to 7 rifles to take on Japan with 3 keshiks and 5 triremes, all of which I am buying. Hungary is allied with Russia so DOWs me when I DOW Russia, but I ignore them. Happiness isn't a problem until I get to Russia, I don't want to raze more cities because I want a higher Civ score at the end. Japan falls before Russia, Russia falls on move 93. There was more to the game than this, but those were some of the highlights. This is the order of conquering: Start Jin Western Xia (CS) Finish Jin Wu Perisa start India while peace with Persia Persia finish Abbaddis (CS) buy off as ally Arabia Korea (CS) start on Japan Byzantine finish Japan Russia Thanks! I would like to hear if others took a different order of conquering.