thelibra
Future World Dictator
It occurs to me that perhaps I put too much stock in score during game-play, when I might actually be winning depending on my goal. I was wondering what your thoughts were on this. How deeply does score measure your success, and how is it calculated? For instance, does score only raise as you approach a particular victory condition (such as getting another % closer to a cultural win), or is there a set number of point values for any one achievement, like making another spearman, or X points per beaker points once you discover a tech.
If it's the first, then maybe score is more useful than I thought, but in a much different way. Perhaps if I'm pumping out tons of culture and bring myself within another 1% of a cultural victory, and THAT causes my score to go up, because I'm closer to a victory, then score becomes a bit more relevant.
Versus if you just get a certain standard point value for producing or researching something, which tells me a lot less about how people are doing, and only gives a vague idea of who might be ahead.
Basically what I'm wondering is "how important are points?" and why.
If it's the first, then maybe score is more useful than I thought, but in a much different way. Perhaps if I'm pumping out tons of culture and bring myself within another 1% of a cultural victory, and THAT causes my score to go up, because I'm closer to a victory, then score becomes a bit more relevant.
Versus if you just get a certain standard point value for producing or researching something, which tells me a lot less about how people are doing, and only gives a vague idea of who might be ahead.
Basically what I'm wondering is "how important are points?" and why.