How is amount of gold decided when a city is captured?

microbe

Cascaded Mansion
Joined
Nov 16, 2003
Messages
4,596
I was playing Rise of Rome as Rome. After I captured the last city of Carthage, I was surprised to find that I got more than 1000 gold! Same thing happened when I conquered the last city of Egypt (forget the exact number).

However then I eliminated the last city of Celts, and only got 150.

How is this calculated?
 
Their treasury divided by # of cities. So if they have 1000 gold and 10 cities and you capture 1 city, you would get 100 gold. When they only have 1 city left you get all of their treasury.

Similar thing happens when barbs ransack a city. That's what I like about having 100+ cities because then they only take 0-1% of my treasury.
 
Does not make much sense actually. It is not like you would have a proportionate amount of money in each city. If I have $10,000 and 50 metropolisis on one continent and lose a size 1 town on another continent I should not lose $200. Obviously that stinking little corruption laden little villiage would have as little of my loot as possible in it.

Should be based on population points. So if I have $10,000 and just two cities left, one a size 20 and the other a size 5. I should lose $8,000 if my size 20 goes down (20 or 25) and $2,000 if the size 5 gets capured (5 of 25). Perhaps give the AI an incentive to go after a real city first.
 
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