isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
Here's how BNW games have worked for me so far in terms of policies:
"Okay this game I think I'll do something different and go with Liberty. It's not as bad as Piety or Honor, there's a lot of space and maybe this time I can take advantage of it." (I've been picking larger maps to facilitate this...)
[end up with exactly as many cities as with Tradition, except struggling with gold and happiness and with a lackluster capital]
[get frustrated, reload with Tradition, and proceed to dominate]
Okay, here's the deal. Just speaking in terms of raw mathematics, there is just no way I can figure out to expand past two or three early cities unless you play Pangea and can trade for luxuries to support the happiness. It's mathematically impossible as far as I can tell to maintain enough happiness. You literally need a luxury resource per city to even attempt it and since the map scripts divide resources between continents and by regions at most a given region will have 6 or so resources. It's also not unusual for a continent to have zero accessible sea luxuries.
What ends up happening in every game I play is that even if I want to go wide, Tradition is better because it provides a foundation to survive the first 150 turns and nothing I can figure out lets me safely expand past that. Any time I've tried Liberty, aside from the faster earlier settler it ends up being a waste. I end up with exactly as many early cities and just can't get any bigger without going bottom up. The entire time I feel like I'm treading water and just barely staying balanced, with a single pillaged resource or overextension causing the whole empire to grind to a halt.
Maybe I'm doing something wrong though? I remember how Liberty worked in Vanilla and G&K and while it was never perfect I could at least use it decently. I guess I could also mod the game to "fix" it the way it worked in BNW but is there some sort of way to make it actually work without putting your empire behind where you would have been?
"Okay this game I think I'll do something different and go with Liberty. It's not as bad as Piety or Honor, there's a lot of space and maybe this time I can take advantage of it." (I've been picking larger maps to facilitate this...)
[end up with exactly as many cities as with Tradition, except struggling with gold and happiness and with a lackluster capital]
[get frustrated, reload with Tradition, and proceed to dominate]
Okay, here's the deal. Just speaking in terms of raw mathematics, there is just no way I can figure out to expand past two or three early cities unless you play Pangea and can trade for luxuries to support the happiness. It's mathematically impossible as far as I can tell to maintain enough happiness. You literally need a luxury resource per city to even attempt it and since the map scripts divide resources between continents and by regions at most a given region will have 6 or so resources. It's also not unusual for a continent to have zero accessible sea luxuries.
What ends up happening in every game I play is that even if I want to go wide, Tradition is better because it provides a foundation to survive the first 150 turns and nothing I can figure out lets me safely expand past that. Any time I've tried Liberty, aside from the faster earlier settler it ends up being a waste. I end up with exactly as many early cities and just can't get any bigger without going bottom up. The entire time I feel like I'm treading water and just barely staying balanced, with a single pillaged resource or overextension causing the whole empire to grind to a halt.
Maybe I'm doing something wrong though? I remember how Liberty worked in Vanilla and G&K and while it was never perfect I could at least use it decently. I guess I could also mod the game to "fix" it the way it worked in BNW but is there some sort of way to make it actually work without putting your empire behind where you would have been?