How many turns is a civ rev game?

Discussion in 'CivRev - General Discussions' started by I-am-a-panda, Aug 18, 2008.

  1. I-am-a-panda

    I-am-a-panda

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    I've worked out this much:

    4000 B.C. - 0 A.D. = 40 turns
    1900 A.D. - 2100 A.D. = 100 turns.
    CAn anyone fill the gap of 0 A.D. - 1900 A.D.?
     
  2. KrikkitTwo

    KrikkitTwo Immortal

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  3. I-am-a-panda

    I-am-a-panda

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    so 4000 B.C. - 1500 A.D. = 80 turns.
    so 1500 A.D. - 1900 A.D. is 1 turn per 25 years = 4 x 4 = 16
    196 turns methinks. can anyone else confirm or correct this?
     
  4. KrikkitTwo

    KrikkitTwo Immortal

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    Are you sure 1500-1900 is 25 yr/turn and not 10 or 5?

    which would mean that it is 40 or 80 turns
    for a total of 220 or 260 turns

    edit... just checked
    4000 bc -0 ad = 40 turns (100yr/turn)
    0 ad -1000 ad = 20 turns (50yr/turn)
    1000 ad -1700 ad = 28 turns (25yr/turn)
    1700 ad -1900 ad = 20 turns (10yr/turn)
    1900 -1950 ad = 10 turns (5yr/turn)
    1950 ad -2100 ad = 75 turns (2yr/turn)

    so a total of 193 turns
     
  5. I-am-a-panda

    I-am-a-panda

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    thats seems more plausible, but would they make it a fidely number like 193?
     
  6. miked1991

    miked1991 Warlord

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    What a short game!
     
  7. I-am-a-panda

    I-am-a-panda

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    i know. it seems to short.
     
  8. jeepkj2005

    jeepkj2005 Chieftain

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    short considering how long it takes to develop tech, but it just adds to the gameplay knowing it's hard to balance every achievement with game goals
     
  9. llamadesign

    llamadesign Chieftain

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    Even though they've said they will not change this aspect of the game, I really wish they would. I often play the Beta Centauri scenario just because I know that it won't end. I wish they would at least put in a scenario that lets you play from the very beginning and just keep on going if you want.

    I don't mind a forced win/loss at 2100, but it would be great if they let you keep playing after that if you want.
     

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