Dreef said:
I think the golf one is somewhat analagous but not the way you are presenting it. Worldbuilder cheating is more paralel to fudging your score card. Altering game mechanics.
Lets say I have a tough shot near some water. Normally my safe routine is to lay it up short and get to the green after. Hell we are playing CIV *save* lets go for the green on the first shot just for fun. Whack into the water. Well I thought that was going to happen, I am not good enough to make that shot yet. *Reload* alright lets stick to the safe shot.
Or to an extreme, I wonder how far I can drive with my putter *save*. Whack, huh not very far. *Reload*
According to you, I should replay the entire 18 holes if I want to take a couple silly shots like that.
No that is not what I was saying. I was saying that is how I would do in a golf game. I would take the best shot which I thought was playeable on that hole. If I tanked in the water I would drop my ball and continue playing from there learning from my mistake that I was over aggressive. In this case if time allowed I would go back to hole X and try some other possibilites, probably even try the exact same shot again (kinda like getting a good RNG) to see if it could be done.
However you are right If I was playing a golf game as a pure experiement I would take many different approaches and come back to them and try again, but I wouldn't consider that playing the game of golf, but practicing the game of golf.
So i guess that is the confusion lies. IMO people associate cheating with doing something wrong. This is not nessecarily true in the Case of civilization.
For the golf comparison again (which is funny because I golf like once a year...should have come up with a hockey example

)
If I was going to play a golf course I went to it and practiced every day, took many different approaches to it, played the same course numerous times, I would undoubtly get better at that course and arguably a better golfer overall. However I would be fooling my self into thinking I was better than I actually was, seeing as my experience draws on the similar set of conditions.
So in concluion for people who think I have a beef with reloading I don't, I used to do it avidly, right up until civ 4, as mentioned in another thread I started:
http://forums.civfanatics.com/showthread.php?t=144352
But what gets me is someone who has convinced themself they can play a Monarch level game by reloading it 50 times through out to make sure everything happened jsut right for them. And even then I shouldn't care and don't really actually, but it is the same as the office party guy who tells coworkers (other civfanatics) he shot 81 on his last round of golf, when he did, when you account for muligans and other variable experiments he tried on that game. The honest thing to say would be "Man I was out shotting golf today and tried some really interesting shots, some worked some didn't leet me tell you about what I did..."