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How should i play this game?

Discussion in 'Civ5 - Strategy & Tips' started by Telavel, Dec 11, 2019.

  1. Telavel

    Telavel Chieftain

    Joined:
    Dec 11, 2019
    Messages:
    1
    Hi guys!

    I played Civ 5 for over 150 hours already. Sadly all those games were steamrolling enemies by domination on easiest difficulty.

    After watching some history documentaries I decided I want to have some fun with Civ again, but this time on normal difficulty and I want to learn how to play this game for real.

    I tried one game already. Setup: Russia, cause i like double resources, huge Earth map, with marathon speed of the game, max available amount of other civs and city-states. I wanted to have long huge game to learn.

    It wasnt bad at the beggining as I didnt know many other civs, but after I discovered them or they discovered me I recognized how bad I am at this game. I am second last in points with best Civ having 3x points I have.
    I struggle to get positive happiness, barely got positive gold per turn balancing between +0 to +10. I would like to still go domination victory as I just like to conquer whole world, but I am already scared of any other Civ declaring war on me looking at the military rankings :lol:. My only achievments in this game are 2 conquered city-states.

    I decided to get some help and advices. I am not really sure if my whole setup is good to learn to play, also looking at the points I kind of suck at this game despite I try to make good decisions (they are good at least in my mind when I think about them) and plan my next turns. I saw and read few guides and I feel like I understand the basic game mechanics, but probably my choices for domination victory are just bad.
     
  2. mbbcam

    mbbcam Prince

    Joined:
    Apr 7, 2012
    Messages:
    421
    Location:
    Cambridge
    It is not an easy question to answer. A lot of the advice and guides are really tailored to Standard Size, Standard Speed, and so forth. They may not be applicable to other scenarios (at least, not without modification). One advantage of playing Standard/Standard is that games will not take as long, so you can play more of them and learn more quickly from experience. The score is not a good indicator of how well you are doing (unless you are playing for a points victory). Domination depends on hitting key technologies in good time. But rather than me trying to explain, it would be better if you read a guide like this:

    https://forums.civfanatics.com/threads/domination-on-immortal-deity-a-noobs-guide.547630/

    And you could watch a video like this:

     
  3. Nizef

    Nizef Warlord

    Joined:
    Oct 22, 2018
    Messages:
    186
    Gender:
    Male
    Location:
    Finland
    As usual mbbcam and myself are aligned in our views. However, I would challenge you Telavel to play some games on standard speed (at least the first 100-150 turns or so) and instead of killing everything around you from the get go, you would focus on building up the infrastructure in your self-founded cities and focus on growth. I would like to outline some targets for you to hit:
    1. The capital should be pop4 before t30 (on standard speed).
    2. By the same time you should have at least a granary there and you should have at least one worker (steal him!), 1-2 scouts and maybe a shrine and/or a monument.
    3. Build 3 settlers before t50-55 (easy if you go for liberty, might be tougher if you go for tradition).
    4. By t80 you should have libraries in all cities (and a granary and also a monument (which obviously is easy with tradition and a little more challenging with liberty)).
    5. Finish the National College by t90-95 and your capital should have at least pop9, preferably a little more, and the expansions should be pop4-7 and around the same time you should be able to finish either the liberty or the tradition tree.
    6. Beeline for education and try to reach it on t115-120 at the latest (you have to leave the bottom half of the tech tree for later).
    7. Do not build any of the early wonders!
    8. Build at least one caravan/trade ship and use it for an internal trade route.
    9. Improve luxuries to stay happy every turn.
    10. Build military units mostly to take care of barbarians.

    What I outlined above is a very robust way of catching up in technologies on high difficulties. When you manage this, you should have set yourself up with an significant technological advantage by t120-130 on Prince. From there on you can take to the war path and sweep the floor with every AI.
     
  4. plus

    plus Warlord

    Joined:
    Feb 20, 2016
    Messages:
    127
    always start small and than go big.tradition ,scout and warrior,at pop 4 in capital build settler,ignore the rank it means nothing.avoid capturing city states at all costs unless they attack u .remember that your biggest enemies are always the civs that are next to you.make sure to build capital on hill,use the terrain its very important
     
  5. BlackWizard

    BlackWizard King

    Joined:
    Dec 14, 2010
    Messages:
    631
    Without save _I can see that you made 2 fÄÄÄÄÄÄing mistawqibnkes by capturin two city states. Avoid that always...even capturing one is msitake. <kljfbksaejwbgol
     

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