hoplite_fan
Chieftain
- Joined
- Jan 14, 2025
- Messages
- 38
Starting with the Modern Era, certain military units are not built by merely having researched the technology associated with them, you also have to build "unit construction permit" projects in your cities. With the exception of the atomic bomb and ICBM permits, these unit construction permits are negotiable in diplomacy
Starting with the Modern era, you can also trade away military units in diplomatic trades, so long as the other civilization does not have the technology or "unit construction permit" to built it themselves. They get the eureka associated with the technology required to build the unit and a 20% production discount on the associated unit construction permit
You can use spies to snatch the production boost of 20% you would normally get through diplomacy, be wary of diplomatic penalties however
Below are the list of unit construction permit projects:
- Manhattan Project (unlocks the construction of the atomic bomb, it unlocks the ICBM project)
- ICBM project (unlocks the construction of ICBMs and mobile ICBM launcher land units)
- Long-range missiles project (unlocks the construction of three kinds of tactical missile units, the first is designed to hit land-based units, the second to hit non-stealth naval units and the third to to hit city infrastructures . It unlocks the supersonic missile project)
- Supersonic missiles project (unlocks the construction of two kinds of supersonic missile units, the first is designed to hit land-based units, the second to hit non-stealth naval units. It unlocks the hypersonic missile project)
- Hypersonic missiles project (unlocks the construction of two kinds of hypersonic missile units, the first is designed to hit land-based units, the second to hit non-stealth naval units)
- Strategic Defense Initiative (unlocks the construction of tactical anti-aircraft missile units and anti-ballistic missile units)
- Third generation fighter jets project (unlocks the construction of 3rd generation fighter jets and aerial radar station plane units, unlocks fourth generation fighter jet building option)
- Fourth generation fighter jets project (unlocks the construction of 4th generation fighter jets and stealth bomber units, unlocks fifth generation fighter jet building option)
- Fifth generation fighter jets project (unlocks the construction of 5th generation fighter jets, unlocks sixth generation fighter jet building option)
- Sixth generation fighter jets project (unlocks the construction of 6th generation fighter jets)
- Second generation air defense project (unlocks the construction of Mobile SAM mk.2, and mobile radar stations unit unlocks third generation air defense building option)
- Third generation air defense project (unlocks the construction of Mobile SAM mk3. and mobile satellite jammer land units, unlocks fourth generation air defense building option)
- Fouth generation air defense project (unlocks the construction of Mobile SAM mk4.)
- Nuclear submarine project (unlocks the construction of nuclear submarine units, it is NOT an upgrade to the submarine unit)
- Strategic Defense Initiative (unlocks the construction of tactical anti-aircraft missile and anti-ballistic missile units)
Starting with the Modern era, you can also trade away military units in diplomatic trades, so long as the other civilization does not have the technology or "unit construction permit" to built it themselves. They get the eureka associated with the technology required to build the unit and a 20% production discount on the associated unit construction permit
You can use spies to snatch the production boost of 20% you would normally get through diplomacy, be wary of diplomatic penalties however
Below are the list of unit construction permit projects:
- Manhattan Project (unlocks the construction of the atomic bomb, it unlocks the ICBM project)
- ICBM project (unlocks the construction of ICBMs and mobile ICBM launcher land units)
- Long-range missiles project (unlocks the construction of three kinds of tactical missile units, the first is designed to hit land-based units, the second to hit non-stealth naval units and the third to to hit city infrastructures . It unlocks the supersonic missile project)
- Supersonic missiles project (unlocks the construction of two kinds of supersonic missile units, the first is designed to hit land-based units, the second to hit non-stealth naval units. It unlocks the hypersonic missile project)
- Hypersonic missiles project (unlocks the construction of two kinds of hypersonic missile units, the first is designed to hit land-based units, the second to hit non-stealth naval units)
- Strategic Defense Initiative (unlocks the construction of tactical anti-aircraft missile units and anti-ballistic missile units)
- Third generation fighter jets project (unlocks the construction of 3rd generation fighter jets and aerial radar station plane units, unlocks fourth generation fighter jet building option)
- Fourth generation fighter jets project (unlocks the construction of 4th generation fighter jets and stealth bomber units, unlocks fifth generation fighter jet building option)
- Fifth generation fighter jets project (unlocks the construction of 5th generation fighter jets, unlocks sixth generation fighter jet building option)
- Sixth generation fighter jets project (unlocks the construction of 6th generation fighter jets)
- Second generation air defense project (unlocks the construction of Mobile SAM mk.2, and mobile radar stations unit unlocks third generation air defense building option)
- Third generation air defense project (unlocks the construction of Mobile SAM mk3. and mobile satellite jammer land units, unlocks fourth generation air defense building option)
- Fouth generation air defense project (unlocks the construction of Mobile SAM mk4.)
- Nuclear submarine project (unlocks the construction of nuclear submarine units, it is NOT an upgrade to the submarine unit)
- Strategic Defense Initiative (unlocks the construction of tactical anti-aircraft missile and anti-ballistic missile units)
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