Kal-el
Deity
!!!THIS THREAD IS NO LONGER RELEVANT!!!
ok, basically the way it works is that there are 82 techs and there are 83 tech icons 9including future tech). The icons are in alphabetical order beginning with advanced flight and ending with writing.
Advanced flight
Alphabet
Amphibious warfare
Astronomy
Atomic Theory
Banking
Bronze Workings
Ceremonial Burial
Chemistry
Chivalry
Code of Laws
Combustion
Communism
Computers
Construction
Currency
Democracy
Ecology (new)
Economics
Education (new)
Electricity
Electronics
Engineering
Espionage
Feudalism
Fission
Flight
Free Artistry (new)
Future Tech
Genetics
Gunpowder
Horseback Riding
Industrialization
Integrated Defense (new)
Invention
Iron Working
Literature (new)
Magnetism
Map Making
Masonry
Mass production
Mathematics
Medicine
Metallurgy
Military Tradition (new)
Miniaturization
Monarchy
Monotheism
Motorized Transport (new)
Music Theory (new)
Mysticism
Nationalism (new)
Navigation
Nuclear Power
Philosophy
Physics
Polytheism
Pottery
Printing Press (new)
Radio
Recycling
Refining
Replaceable Parts (new)
Robotics
Rocketry
Sanitation
Satellites (new)
Scientific Method (new)
Smart Weapons (new)
Space Flight
Stealth
Steam Power
Steel
Superconductor
Synthetic Fibers (new)
The Corporation
The Laser
The Republic
The Wheel
Theology
Theory of Gravity
Warrior Code
Writing
for each tech you add to the game you lose the ability to use 1 tech icon, starting from the last one, which is writing and working backwards.
So if you add one, then it can use any of the icons except for writing, icon 83, and writing has to be switched over to something else. If you add a second tech you can nolonger use the warrior code icon, icon 82, and so on and so forth.
it is feasable that you could add 82 techs and have them all share the one remaining icon.
note: if you do not switch from the writing icon, the icon will still show up in the tech tree, however you will not be able to research that tech without the game crashing.
it is possible to "add" your own icons, but this comes at the expense of an game icon. To do this you must name your new icon the same thing as one of the orginal icons. this then replaces the original icon with your new icon. For example, in my mod I added 48 new techs, that means that I only have 35 tech icons available to use, advanced flight through invention. If I add another tech, which I am planning to do, I will only be able to use the first 34 icons, which means i can no longer use the invention icon. rather than try and use 34 icons for 130 techs what i did was use 1 icon for each era and 1 icon for each tech that allows a new form of government. that means that of the 83 icons available from teh start, i am using 12 (i added some governments too).
In order to be able to use the icons that I wanted I had to switch some of the images around. the icon for social democracy (a new govt) is now named 02-AmphibiousWarfare-large.pcx and 02-AmphibiousWarfare-small.pcx, but the actual image is completely different. the ancient era uses an icon that looks like a fire, this fire icon is called 01-alphabet-large.pcx and 01-alphabet-small.pcx
!!!Do not change the names of the Icons!!!
if you do the game will not load.
the folder containing the tech icons is civIII\art\tech chooser\icons
I hope this is helpful. please feel free to ask for clarification on any point.
ok, basically the way it works is that there are 82 techs and there are 83 tech icons 9including future tech). The icons are in alphabetical order beginning with advanced flight and ending with writing.
Advanced flight
Alphabet
Amphibious warfare
Astronomy
Atomic Theory
Banking
Bronze Workings
Ceremonial Burial
Chemistry
Chivalry
Code of Laws
Combustion
Communism
Computers
Construction
Currency
Democracy
Ecology (new)
Economics
Education (new)
Electricity
Electronics
Engineering
Espionage
Feudalism
Fission
Flight
Free Artistry (new)
Future Tech
Genetics
Gunpowder
Horseback Riding
Industrialization
Integrated Defense (new)
Invention
Iron Working
Literature (new)
Magnetism
Map Making
Masonry
Mass production
Mathematics
Medicine
Metallurgy
Military Tradition (new)
Miniaturization
Monarchy
Monotheism
Motorized Transport (new)
Music Theory (new)
Mysticism
Nationalism (new)
Navigation
Nuclear Power
Philosophy
Physics
Polytheism
Pottery
Printing Press (new)
Radio
Recycling
Refining
Replaceable Parts (new)
Robotics
Rocketry
Sanitation
Satellites (new)
Scientific Method (new)
Smart Weapons (new)
Space Flight
Stealth
Steam Power
Steel
Superconductor
Synthetic Fibers (new)
The Corporation
The Laser
The Republic
The Wheel
Theology
Theory of Gravity
Warrior Code
Writing
for each tech you add to the game you lose the ability to use 1 tech icon, starting from the last one, which is writing and working backwards.
So if you add one, then it can use any of the icons except for writing, icon 83, and writing has to be switched over to something else. If you add a second tech you can nolonger use the warrior code icon, icon 82, and so on and so forth.
it is feasable that you could add 82 techs and have them all share the one remaining icon.
note: if you do not switch from the writing icon, the icon will still show up in the tech tree, however you will not be able to research that tech without the game crashing.
it is possible to "add" your own icons, but this comes at the expense of an game icon. To do this you must name your new icon the same thing as one of the orginal icons. this then replaces the original icon with your new icon. For example, in my mod I added 48 new techs, that means that I only have 35 tech icons available to use, advanced flight through invention. If I add another tech, which I am planning to do, I will only be able to use the first 34 icons, which means i can no longer use the invention icon. rather than try and use 34 icons for 130 techs what i did was use 1 icon for each era and 1 icon for each tech that allows a new form of government. that means that of the 83 icons available from teh start, i am using 12 (i added some governments too).
In order to be able to use the icons that I wanted I had to switch some of the images around. the icon for social democracy (a new govt) is now named 02-AmphibiousWarfare-large.pcx and 02-AmphibiousWarfare-small.pcx, but the actual image is completely different. the ancient era uses an icon that looks like a fire, this fire icon is called 01-alphabet-large.pcx and 01-alphabet-small.pcx
!!!Do not change the names of the Icons!!!
if you do the game will not load.
the folder containing the tech icons is civIII\art\tech chooser\icons
I hope this is helpful. please feel free to ask for clarification on any point.