Pretty simple idea, but I don't know if it can be done, or at least easily. I'd like to decrease or increase unit strength vs cities and district defenses via a modifier (ie, as a leader trait), or via lua if that's not possible.
The only thing I've found that changes strength vs cities is a unit's Bombard value, like the siege units have. however, I can't seem to find any modifiers or effects that can change that value, and even having a negative Bombard value doesn't seem to impact the unit's strength vs cities.
Perhaps there's a requirement that the enemy is a city, but I haven't found anything like that in my search yet. If it is possible via lua, please do let me know, as I haven't taken the dive into learning the new lua structure and functions, etc.
The only thing I've found that changes strength vs cities is a unit's Bombard value, like the siege units have. however, I can't seem to find any modifiers or effects that can change that value, and even having a negative Bombard value doesn't seem to impact the unit's strength vs cities.
Perhaps there's a requirement that the enemy is a city, but I haven't found anything like that in my search yet. If it is possible via lua, please do let me know, as I haven't taken the dive into learning the new lua structure and functions, etc.