1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

How to decrease loading time!

Discussion in 'Civ3 - Creation & Customization' started by Luddi VII, Aug 14, 2004.

  1. Luddi VII

    Luddi VII Sheep farmer

    Joined:
    Jan 4, 2004
    Messages:
    1,021
    Location:
    On the field...
    I'm testing my WWII scenario and I waited for 40 minutes and it didn't happen anything. Do I need to wait longer or have the game just stopped? How can I decrease initial loading time?? :confused: :confused: :confused:

    I'm in a very desperat situation, so please help me!!!! :cry:
     
  2. Supa

    Supa Out of Cheese Error

    Joined:
    Jan 7, 2003
    Messages:
    3,663
    Location:
    Belgium
  3. Sarevok

    Sarevok Civ3 Scenario Creator

    Joined:
    Dec 27, 2002
    Messages:
    8,407
    Location:
    Vancouver, WA
    Initial load time is an issue for 3 factors:

    How large the map is
    How many cities are on the map
    How many buildings are in the cities

    a large map without the other 2 is a very fast load, but combined with others it is enormous. So if you have a large map with a lare amount of cities that are well developed, that is a huge load time. If the map is anywhere above 225X225 you are probably looking at well over 2 hours.
     
  4. citizen001

    citizen001 Banned

    Joined:
    May 12, 2004
    Messages:
    1,281
    Location:
    Australia
    that's why you play smaller scenarios. larger scenarios aren't necessarily more fun.
     
  5. Sarevok

    Sarevok Civ3 Scenario Creator

    Joined:
    Dec 27, 2002
    Messages:
    8,407
    Location:
    Vancouver, WA
  6. Luddi VII

    Luddi VII Sheep farmer

    Joined:
    Jan 4, 2004
    Messages:
    1,021
    Location:
    On the field...
    Oh my!!! My map is 362x362, so it will take some time. But when I release this, I think I release SAV files in different levels and a fast version with only the PTW extras units and some other changes which is meant to they who don't want to play the full advance version.
     
  7. citizen001

    citizen001 Banned

    Joined:
    May 12, 2004
    Messages:
    1,281
    Location:
    Australia
    i was refering to generally.
     
  8. Sarevok

    Sarevok Civ3 Scenario Creator

    Joined:
    Dec 27, 2002
    Messages:
    8,407
    Location:
    Vancouver, WA
    ya, with that map size youre talkin 5 hours+. Id remake that or honestly no1 will play your scenario except those with supercomputers.
     
  9. Sarevok

    Sarevok Civ3 Scenario Creator

    Joined:
    Dec 27, 2002
    Messages:
    8,407
    Location:
    Vancouver, WA
  10. citizen001

    citizen001 Banned

    Joined:
    May 12, 2004
    Messages:
    1,281
    Location:
    Australia
    the 362x362 world maps and on some older comps, possibly the old empires scenario.
     
  11. Luddi VII

    Luddi VII Sheep farmer

    Joined:
    Jan 4, 2004
    Messages:
    1,021
    Location:
    On the field...
    I think I have a serious problem here!!!!:(
     
  12. Luddi VII

    Luddi VII Sheep farmer

    Joined:
    Jan 4, 2004
    Messages:
    1,021
    Location:
    On the field...
    I have found a solution. I import a smaller map with cities into my WWII biq file.
     
  13. Sarevok

    Sarevok Civ3 Scenario Creator

    Joined:
    Dec 27, 2002
    Messages:
    8,407
    Location:
    Vancouver, WA
    TOE isnt THAT big... stop scaring people!
     
  14. Dease

    Dease Be Original

    Joined:
    Mar 10, 2004
    Messages:
    1,093
    Location:
    Eastern Canada
    @ Luddi - Rhye's readme has lots of info on how he decreased loading times, try checking that out for some tips :)
     

Share This Page