General_W
Councilor & Merlot Noble
How To: Destroy The Council
Note: I’m not trying to usurp the “preparing for a possible invasion” thread – but we’ve got so many topics going on there, I think we’re losing a little focus.
I raised this issue a couple days ago – and I fear we haven’t fully discussed it. Hopefully this thread will help with that.
I raised this issue a couple days ago – and I fear we haven’t fully discussed it. Hopefully this thread will help with that.
I’m willing to bet money that both FREE and Saber have a thread in their forums with a title similar to this one.
They are pondering how to take us out, before we can launch a spaceship… and we need to know what they’re planning!
Let’s take a step back from our defensive scramble and try to think strategically about how we might be attacked. Then we much more effectively plan a coordinated defense.
To kick things off, I’d like to present my thoughts on:
The Top 3 ways to Invade the Council
Operation: Direct Assault
- Goal: Quickly control a city on The Council Mainland
- Primary Invasion Point: The Nursery (Saber) or The Bayou (FREE)
- Methodology: Bombers from 11-tile island soften up target city. Destroyers clear pathway to city. SOD of Cruisers, Battleships, & Transports carrying Modern Armor move into range, then proceed to launch a marine led attack. (# of Marines needed determined by spying ahead of time)
- Needed For Defense: SAM batteries in The Nursery & The Bayou. 8 Mobile SAMs, evenly divided between Bayou and Nursery. Large stack of defenders in Bayou and Nursery.
Operation: Island Hop
- Goal: Capture Subcommittee Island, then use that as a staging ground for capturing the Mainland of The Council.
- Primary Invasion Point: Any city (or possibly a mountain peak) on SubCom Island.
- Methodology: Possibly soften up target with Carrier-based Bombers – then marines take city/or/mountain – then unload SOD of Modern Armor.
- Needed For Defense: Ability to airlift a significant number of defenders/counter-attackers. A modest number of units pre-positioned to hold each city and maybe a couple mechs for the Mountain tiles.
Operation: Beachhead Landing
- Goal: Secure a relatively un-opposed landing and hold out against initial counter-attack. Avoid the need for more than a few marines, in favor of many more Modern Armor.
- Primary Invasion Point: Any point along The Council coastline that has 2 (or preferably fewer) units blocking the coast. Bonus points for any hill tile.
- Methodology: Possibly soften up target with a few Carrier-based Bombers. 4-5 marines secure landing zone – then unload uber-SOD of Modern Armor.
- Needed For Defense: Enough Modern Armor to stack 3-4 units on every tile that’s potentially vulnerable to approaching enemy transports. Even more Modern Armor to make sure the enemy does NOT survive to a second turn.
Now – under any of these scenarios – we can expect Chamnix or Kuningas to be smart enough to blaze a trail for their SOD of Transports/Battleships/Cruisers by sending out a sweep of destroyers to look for Subs.
However – I think it’s still worthwhile to have subs around that can get in-range within a turn or two. Since subs can specifically target transports out from under the cover of the protective SOD… and every transport we sink can take up to 6 units to the bottom with it (or at the least, prevent 6 units worth of reinforcements from arriving!)
Also – for all of these scenarios - we’ll need that Jet-based Early-Warning-System, so that we can keep tabs on the invaders, even after they try to take out all our surface ships in-range of their advancing naval SOD.
Bottom Line: I’m suggesting that we try (to the best of our ability) to guard against every specific line of attack that’s likely to occur.
I also think it’s vitally important for us to think about other ways/tactics that FREE or Saber might come after us with… so that we can draft defense plans against those also.
Please! Jump in here with how you think it’s most likely we’ll get attacked – and what the best way to defend against that attack would be.
I’m very far from the best C3C tactician, so I’m really looking forward to hearing what my fellow councilors think!