Ok here is how civ at higher lvls (deity wins and fast wins on other lvls) is played:
Sign RAs with EVERY civ out there
Gather as many scientists as possible and keep them
Trade everything (lux and strat) for pure gold to finance RAs again and again
"Blub" every tech past electricity in 1 turn with some ending RA 6-7 scientists used in 1 turn and Rationalism finisher.
This is neither realistic NOR fun, late game SHOULD actually be played and how realistic is it that Einstein, Newton and all those other guys had their great ideas all in 1 day.
FIX:
No more option to get full techs:
-Scientists: Option to get free tech just not there, Academies and GA are good enough options. Make Academies getting stronger over time. Like starting with 6 in class and + 2 for each era u reach.
-Reasearch Agreements: No more get x Amount of science at end. Instead a fixed % of other civs bakkers is flown to each other (like 10%) every turn. U have to pay a fixed amount of g/t to keep that flow (like 6g/t +2) more for each era u advance.
Trades in general:
-No more 30t lasting deals. Every deals last as long as either side cancels it. Only g/t for res deals. If some1 cancels a deal he get Diplo penalty depending how fast he cancels the deals (no more negative effect after 60 turns).
-Get also rid of free techs from Oxford (give it +15% teching instead) and scientific revolution (make Academies stronger with it). PT and Rati starter may increase the % u get from RA (like 5% each) or get totaly revamped.
Adavntages:
No more retrading every 30turns.
No need for stuff like "median" pushing.
Actually modern era is played, not "skipped"
No more cheese ai plundering golds.
No anoyance about AI declaring war 1t before RAs end as it doesnt even know how RA work
Way more realistic setting, science output increases over time, no possibilities to get techs in 1 turn.
Sign RAs with EVERY civ out there
Gather as many scientists as possible and keep them
Trade everything (lux and strat) for pure gold to finance RAs again and again
"Blub" every tech past electricity in 1 turn with some ending RA 6-7 scientists used in 1 turn and Rationalism finisher.
This is neither realistic NOR fun, late game SHOULD actually be played and how realistic is it that Einstein, Newton and all those other guys had their great ideas all in 1 day.
FIX:
No more option to get full techs:
-Scientists: Option to get free tech just not there, Academies and GA are good enough options. Make Academies getting stronger over time. Like starting with 6 in class and + 2 for each era u reach.
-Reasearch Agreements: No more get x Amount of science at end. Instead a fixed % of other civs bakkers is flown to each other (like 10%) every turn. U have to pay a fixed amount of g/t to keep that flow (like 6g/t +2) more for each era u advance.
Trades in general:
-No more 30t lasting deals. Every deals last as long as either side cancels it. Only g/t for res deals. If some1 cancels a deal he get Diplo penalty depending how fast he cancels the deals (no more negative effect after 60 turns).
-Get also rid of free techs from Oxford (give it +15% teching instead) and scientific revolution (make Academies stronger with it). PT and Rati starter may increase the % u get from RA (like 5% each) or get totaly revamped.
Adavntages:
No more retrading every 30turns.
No need for stuff like "median" pushing.
Actually modern era is played, not "skipped"
No more cheese ai plundering golds.
No anoyance about AI declaring war 1t before RAs end as it doesnt even know how RA work
Way more realistic setting, science output increases over time, no possibilities to get techs in 1 turn.