obsidian_tower
Chieftain
- Joined
- Apr 12, 2018
- Messages
- 13
I have posted this to Github, but am posting this for any help/suggestions on fixing my current game.
I am playing a Tradition/Authority/Rationalism Egypt on a Terra map. I rushed Archaeology, but no Antiquity sites spawned. However, 52 Hidden Antiquity sites appear to be have spawned based on the Culture Victory screen. This seems like a lot - I'm not sure if all the sites turned into Hidden sites for some reason. This is a Large 10-p map.
I'd love to finish this game but not having any Antiquity sites significantly handicaps me compared to AI's that can get the hidden sites. Is this something I can fix in FireTuner? I've never used it for anything other than making a modpack using the walkthrough instructions. Thanks!!
I am playing a Tradition/Authority/Rationalism Egypt on a Terra map. I rushed Archaeology, but no Antiquity sites spawned. However, 52 Hidden Antiquity sites appear to be have spawned based on the Culture Victory screen. This seems like a lot - I'm not sure if all the sites turned into Hidden sites for some reason. This is a Large 10-p map.
I'd love to finish this game but not having any Antiquity sites significantly handicaps me compared to AI's that can get the hidden sites. Is this something I can fix in FireTuner? I've never used it for anything other than making a modpack using the walkthrough instructions. Thanks!!