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How to get an early economy

Discussion in 'Civ4 - Fall from Heaven' started by Hamilton321, Apr 21, 2022.

  1. Hamilton321

    Hamilton321 Prince

    Joined:
    Jul 15, 2016
    Messages:
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    Location:
    In orbit of Io
    Hi, I'm a noob in Fall From Heaven, I've gotten into the mod lately because of my friend, but I have no idea how to be successful. My biggest problems in the Fall from Heaven mods are getting my economy rolling early on and getting rushed in the mid game. The early techs are expensive, and it takes me many turns to even get the basics such as farms, cottages, mines and specialists. The AI or my friend I play with seems to have more eco than me and I get killed at around turn 200 unless I have some good free spellcasters.
     
  2. Hamilton321

    Hamilton321 Prince

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    Location:
    In orbit of Io
    Another question I have is how I can stop my friend from raising the AC endlessly, he always picks Tebryn Arbandi and beelines powerful spellcasters. He then raises the AC and hell terrain/horsemen of the apocalypse show up all over my land and I can't figure out how to lower it
     
  3. PPQ_Purple

    PPQ_Purple Techpriest Engineer

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    Oct 11, 2008
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    Pick the Elhonim. They have a ritual that can drop the AC. They are kind of the anti AC faction. Sadly the AI is less than stellar at that job but as a player you can do it.
     
  4. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Sydney, Australia
    As for economy, building Elder Council gives you bonus beakers and a market bonus gold, these two buildings help alot.
     
  5. Qgqqqqq

    Qgqqqqq Emperor

    Joined:
    Aug 13, 2012
    Messages:
    1,126
    The other thing is to highly prioritise commerce resources in the early game. In particular calender resources and wine are much more valuable than in the base game, because they're easy to tech to. Incense is a top-tier resource that I try to get in my capital.

    In terms of main line economy beyond markets and, to a lesser extent, elder councils, the focus should be either on using city states + cottages or aristocracy and agrarianism + spammed farms in the mid game. Specialists don't really kick off until much later
     

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