DanielTorrence
Warlord
For a change, I thought about trying a water map on Immortal with Ragnar. For some reason I like this character, I thing I won my first game with him, following TMITs strategy in his youtube video. However, this time I am kind of lost here, and I reloaded a couple of times to optimise my play. Still, advice is greatly appreciated.
This is the (average?) start:
I don't like not having fresh water in the capital and I could really have something else but incense as a bonus resource.
What I did was:
I settled in place to have more hammers - questionable, but since I wanted to build GL, I opted against moving. My scout found Hatty north east and her second city ruined my expansion plus I failed GL several times when I try build a worker myself, so I started a war, stole a couple of workers, first one on the rice, and expanded a little while keeping her away from her unique unit. The warrior in the far east tries to prevent her from settling the horse spot that I luckily discovered with my first scout.
Tech path was AH->Mining->BW->Sailing->Wheel->Masonery->Mysticism->Writing
View attachment 320991
In one attempt (not the one with the saves) I tried a chariot rush, which ended in a blood bath and a lost GL. Only metal is iron (in the capitals BFC, so not moving was okay), but no sword rush with so poor commerce(?)
The second save is right after I finished GL, unfortunatly something (the barb city???) is blocking my trade routes so I don't get any real benefit from it. Still, I have two woodsman II guys
, as you can see - haven't build a single worker myself, never thought this makes such a difference.
View attachment 320992
The two wounded warriors are the ones...Unfortunatly I lost one later to two suicide archers.
The third save: I played on a bit and expanded, but research still sucks due to blocked trade routes and Hatty build walls and scaring lot of archers, I even lost some chariots in the open field. My trade routes are still blocked somehow
View attachment 320993
The land is a little more developed now and I have five cities - with some potential, I think.
Hattys worker 1SW of the marble is improving her iron! I handled that with the two chariots I am about to build. Still, an uncomforting situation.
So, I would like to sweep Hatty from my continent asap now, but how? She has tons of archers behind walls, I have no metal yet and I am not sure how long I can keep here away from her war chariots and/or the iron in her second city. Nobody has alpha yet, should I go for it and trade for IW? Go for wonders with the marble? Or just expand like HRE?
Thanks for your advice...
This is the (average?) start:

I don't like not having fresh water in the capital and I could really have something else but incense as a bonus resource.
What I did was:
Spoiler :
I settled in place to have more hammers - questionable, but since I wanted to build GL, I opted against moving. My scout found Hatty north east and her second city ruined my expansion plus I failed GL several times when I try build a worker myself, so I started a war, stole a couple of workers, first one on the rice, and expanded a little while keeping her away from her unique unit. The warrior in the far east tries to prevent her from settling the horse spot that I luckily discovered with my first scout.
Tech path was AH->Mining->BW->Sailing->Wheel->Masonery->Mysticism->Writing
View attachment 320991
In one attempt (not the one with the saves) I tried a chariot rush, which ended in a blood bath and a lost GL. Only metal is iron (in the capitals BFC, so not moving was okay), but no sword rush with so poor commerce(?)
The second save is right after I finished GL, unfortunatly something (the barb city???) is blocking my trade routes so I don't get any real benefit from it. Still, I have two woodsman II guys

View attachment 320992

The two wounded warriors are the ones...Unfortunatly I lost one later to two suicide archers.

The third save: I played on a bit and expanded, but research still sucks due to blocked trade routes and Hatty build walls and scaring lot of archers, I even lost some chariots in the open field. My trade routes are still blocked somehow

View attachment 320993
The land is a little more developed now and I have five cities - with some potential, I think.

Hattys worker 1SW of the marble is improving her iron! I handled that with the two chariots I am about to build. Still, an uncomforting situation.

So, I would like to sweep Hatty from my continent asap now, but how? She has tons of archers behind walls, I have no metal yet and I am not sure how long I can keep here away from her war chariots and/or the iron in her second city. Nobody has alpha yet, should I go for it and trade for IW? Go for wonders with the marble? Or just expand like HRE?
