BobTheBull
Warlord
Yeah, I haven't played AoD2 yet, but I just dl'd 1.06 and will start it up soon. But the cost increases make sense, and if Dale hadn't done them I would have changed them myself.
Historically I think colonial shipping was mainly shipping to Europe the new world things which were in high demand (thus, high profit) and the return trips were filled mainly with new settlers and only such goods as could not be produced or obtained at home. Realistically, tools, ore and guns are heavy cargos which would soon overload a ship and the cost of shipping made it unfeasible to use them for trade, especially when other goods were in much more demand and lighter to ship.
Historically I think colonial shipping was mainly shipping to Europe the new world things which were in high demand (thus, high profit) and the return trips were filled mainly with new settlers and only such goods as could not be produced or obtained at home. Realistically, tools, ore and guns are heavy cargos which would soon overload a ship and the cost of shipping made it unfeasible to use them for trade, especially when other goods were in much more demand and lighter to ship.