Erwiin
Chieftain
- Joined
- Nov 30, 2016
- Messages
- 16
Hello, guys, it is my first post right here.
Is there any guide on how to interpret logs in terms of desyncs? I was playing with my friend and AI on a huge map without barbarians and with a low amount of city-states. Now the game is unplayable as sometimes it goes to loading screen and freezes every 20-50 turns as the game goes further.
There is no issue at a single player game. I am using multiplayer compatible version. Should the highest beta version of multiplayer compatible mod pack solve the problem or cause even more issues?
Meanwhile my friend is at work (I am on holidays yayy!) I can't test it out, I would perform huge workaround if I could simulate another player on my game but unfortunately, I have only one computer.
#EDIT: Logs from database in a post bellow
Kind regards.
Erwin
Is there any guide on how to interpret logs in terms of desyncs? I was playing with my friend and AI on a huge map without barbarians and with a low amount of city-states. Now the game is unplayable as sometimes it goes to loading screen and freezes every 20-50 turns as the game goes further.
There is no issue at a single player game. I am using multiplayer compatible version. Should the highest beta version of multiplayer compatible mod pack solve the problem or cause even more issues?
Meanwhile my friend is at work (I am on holidays yayy!) I can't test it out, I would perform huge workaround if I could simulate another player on my game but unfortunately, I have only one computer.
#EDIT: Logs from database in a post bellow
Kind regards.
Erwin
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