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How to Make the Game Far More Fun & Interesting

Discussion in 'CivBE - General Discussions' started by CraigMak, Dec 23, 2014.

  1. CraigMak

    CraigMak The Borg

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    Last night I played a game of BE that was actually on par with the level of fun and interesting game play that Civ V offers.

    Basically all we did was ban artists and the African Union. With these two things banned everything else in the game suddenly becomes far more meaningful. All your choices matter much more when you're not getting virtues left and right.

    I'm not sure if this will work in a single player game since the AI will be able to get artists but it did wonders in MP.

    I am not exaggerating when I say this made the game twice as good.
     
  2. Qbix

    Qbix Chieftain

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    So what you're saying is that we have too much culture and get virtues too fast?

    Considering there are less options to buy with culture compared to Civ:V I'd say that may be the case. Don't know if that explains all the problems tho.
     
  3. Bandersnatching

    Bandersnatching Warlord

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    Banning Artists and the AU sounds like an interesting thing to try out, even if it doesn't change many of the aspects of the game that are currently underwhelming. Thanks for the idea.

    (I will never understand why they went so far with the Elodie nerf, while making Samatar into Vanilla Napoleon+. It's too much. Samatar needed help, but now seems the most blatantly OP faction and turns the game into even more of an easymode.)
     
  4. Xenotitan

    Xenotitan Prince

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    Artists is clearly better than the other colonists. Samatar is good and I like to play him but I'm not convinced he is overpowered. It doesn't take too long to build an old earth relic.
     
  5. CraigMak

    CraigMak The Borg

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    Africa is very over powered. If you enter a multiplayer lobby you will see 4/6 being Africa in every game. The settler comes out faster and all the virtues come in so fast. It allows you to plow through the virtues and get those massive health bonuses really early which in turn allows you to make or take more cities faster than anyone else.
     
  6. Roxlimn

    Roxlimn Deity

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    So basically, "play 'suboptimally?'" and "try something else for a change?"

    Well, I hope it gets through to more people with this thread.
     
  7. CraigMak

    CraigMak The Borg

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    I wouldn't blanket it as playing sub-optimally, it's banning specific overpowered things to make everything else in the game more relevant.
     
  8. Xenotitan

    Xenotitan Prince

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    Roxlimm:

    Aren't you one of the people that argue that the seeding is more like picking settings that strategy? Maybe I'm remembering wrong. But if you think of it that way it wouldn't be playing suboptimally anymore than picking Apollo instead of Sputnik is playing suboptimally.
     
  9. FaceUnderMask

    FaceUnderMask Warlord

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    So basically you concede that prosperity is a better start than industry?

    Because well, I've tried (not once) this industry start you and other forumites been advocating so much, and found that artists doesn't really speed up things for me here.
     
  10. CraigMak

    CraigMak The Borg

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    I have never been an advocate of pure industry. The free settler is the first thing one should always get to be competitive. Industry after that is great.

    Artists does speed everything up considerably. It definitely takes longer to obtain virtues without them. +3 culture per city is huge.
     
  11. CraigMak

    CraigMak The Borg

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    No, I consider seeding more akin to choosing your Civ specific abilities. It allows you to tailor make your "Civ" as opposed to having all attributes determined by your chosen Civ.

    Your actual Civ in BE is only a small part of your attributes now instead of everything.
     
  12. Zenstrive

    Zenstrive Ocean King

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    So far, I have never use specialists...
     
  13. Gamewizard

    Gamewizard Emperor

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    If your pop outgrows the workable tiles then you need specialists.
     
  14. CraigMak

    CraigMak The Borg

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    We're talking about colonist specialists not city specialists. The starting load out.
     
  15. Halbbruder

    Halbbruder Prince

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    I don't know about banning artists as it would nerf Franco Iberia more if people want to use that combination. But banning PAU from MP games is fair enough. Hopefully firaxis devs consider my nerf idea to limit free OER to first 5 cities.

    Besides, I have one build which focuses on going deep into industry. I don't need to get culture really quickly as the build is all about massive energy and production generation.
     
  16. bhavv

    bhavv Glorious World Dictator

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    I don't even get why they changed artists to +3 culture. Leaving it at +2 without any health bonus would have sufficed.
     
  17. CraigMak

    CraigMak The Borg

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    This nerf idea wouldn't do anything. That first oer is extremely strong because it lets you get the free colonist super fast. I would say the first 3 are the strongest ones with the first one having the largest impact.
     
  18. CraigMak

    CraigMak The Borg

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    Yeah, IMO artists should be toned way down to 1.5 cpt. Then people might actually pick other things. Basically 1 cpt to start and 3 once you have two cities.
     
  19. Xenotitan

    Xenotitan Prince

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    Culture rounds down to the nearest integer in each city, so 1.5 cpt would be basically 1.
     
  20. Zenstrive

    Zenstrive Ocean King

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    Actually, can we say that synergy bonus for collecting different affinity levels would make it more fun?
     

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