Hello! I've been making a fantasy mod, and the idea is that one of the civilizations can create buildings allowing them to build special undead units. I want each undead unit to have its own unit class so it doesn't have to replace anything and mess with the other units.
However, the way unique units work, it seems like they HAVE to replace something. A whole, unit class can't be unique to a single civilization, only a unique unit. Even though the units I made require a specific unique building in order to be produced, they still appear to other civilizations (which I don't want as it's confusing, you should only be able to see them if you're playing as the civilization that can make them), and even worse, they appear all over the map as barbarian units. While having undead units roaming the world is a nice idea (and if I can figure this out I might even make some barbarian specific units), it doesn't fit the lore for these units and they're a bit too powerful for that, and I'd much rather have them be completely unique to a single civilization.
Does anyone know how to get this to work? I know the animals aren't able to be built and are unique to the barbarians, but that might be different than what I'm trying to do and I still want these units to be buildable, but only by one civilization (without replacing any other unit). The mod Fall From Heaven did this but it's been a very long time since I've played it and I'm not sure how they managed to do it.
However, the way unique units work, it seems like they HAVE to replace something. A whole, unit class can't be unique to a single civilization, only a unique unit. Even though the units I made require a specific unique building in order to be produced, they still appear to other civilizations (which I don't want as it's confusing, you should only be able to see them if you're playing as the civilization that can make them), and even worse, they appear all over the map as barbarian units. While having undead units roaming the world is a nice idea (and if I can figure this out I might even make some barbarian specific units), it doesn't fit the lore for these units and they're a bit too powerful for that, and I'd much rather have them be completely unique to a single civilization.
Does anyone know how to get this to work? I know the animals aren't able to be built and are unique to the barbarians, but that might be different than what I'm trying to do and I still want these units to be buildable, but only by one civilization (without replacing any other unit). The mod Fall From Heaven did this but it's been a very long time since I've played it and I'm not sure how they managed to do it.
