aokces
Flanking III Submarine
EDIT: Okay I found this thread-
http://forums.civfanatics.com/showthread.php?p=8910877
and I think I can make this work if I just set it to a Sea Domain like UNITAI_CARRIER_SEA
Thanks everyone!
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I'm working on a scenario with pre-placed barbarian cities, some with strong defenders.
However, I want to make sure these "defenders" don't wander around the map creating havoc, and ONLY stay in that city. I've tried the different unit_ai_scripts in the editor like City_defense and even missile_unit, but they STILL wander around!
Is there anyway to fix this in editor/scenario file without going into the xml? Thanks!
http://forums.civfanatics.com/showthread.php?p=8910877
and I think I can make this work if I just set it to a Sea Domain like UNITAI_CARRIER_SEA
Thanks everyone!
==============================================================
I'm working on a scenario with pre-placed barbarian cities, some with strong defenders.
However, I want to make sure these "defenders" don't wander around the map creating havoc, and ONLY stay in that city. I've tried the different unit_ai_scripts in the editor like City_defense and even missile_unit, but they STILL wander around!
Is there anyway to fix this in editor/scenario file without going into the xml? Thanks!