Shurdus
Am I Napoleon?
http://forums.civfanatics.com/showthread.php?t=197818
Edit: Posted the link to the JackOfClubs beginners guide to SE, for purposes of convenience and to help those also interested in this topic.
Hi all!
In most of my cities I prefer to work the tiles around a city over adding scientists or other specialists. Now I remember reading somewhere in a thread or maybe a strategy guide about the advantages of using scientists, and that they could even be so powerful that it is possible to almost reduce the science slider to zero.
I cannot, however, find that article (or thread
) anywhere. I find that I am questioning the value of ANY specialist in my cities. I am sure they can be very valuable and that I am just missing something, probably something so obvious that only I cannot see. 
I was wondering if any one could explain to me the value of specialists - mostly scientists I am interested in - or could show me a good guide that explains how to use specialists in cities.
Needless to say, any one who cal help me gets some major karma boost.
Edit: Posted the link to the JackOfClubs beginners guide to SE, for purposes of convenience and to help those also interested in this topic.
Hi all!
In most of my cities I prefer to work the tiles around a city over adding scientists or other specialists. Now I remember reading somewhere in a thread or maybe a strategy guide about the advantages of using scientists, and that they could even be so powerful that it is possible to almost reduce the science slider to zero.
I cannot, however, find that article (or thread
) anywhere. I find that I am questioning the value of ANY specialist in my cities. I am sure they can be very valuable and that I am just missing something, probably something so obvious that only I cannot see. 
I was wondering if any one could explain to me the value of specialists - mostly scientists I am interested in - or could show me a good guide that explains how to use specialists in cities.
Needless to say, any one who cal help me gets some major karma boost.


and +3
so you can get Great Scientists faster. You can indeed use these scecialists to run your research at a good level and keep your science slider off, or low.
fast.
to all specialists, even the non-artist ones.
a tile produces, the better;
... that's rather a good idea 
in most cases. This has a significant advantage over the more vague
economy as it fosters specialization which in turn translates into absolute efficiency.
so you may need markets and grocers in all your sizable cities.