How to minimize memory requirements?

stachnie

Theorist
Joined
Jan 3, 2002
Messages
533
Location
Not far from Krakow, Poland
My system is 32-bit Win XP PL SP 3, Intel Core2 Duo 3 GHz, 3 GB RAM, lower end NVIDIA graphics adapter with 2 GB RAM. I prefer to play Large maps. 3 GB on, Viewports enabled (40x30 or 40x40), 1280x1024, Low graphic settings. When I reach Classical era, the game starts to be unstable - more and more frequent random crashes, so in the early Renaissance they occur every a few turns. I guess my main problem is system RAM - and I cannot solve it without a BIG upgrade (new MB and processor, a lot of RAM, 64-bit OS etc.). I am about to play my current game until crashes make me to abandon it but I need some advice how to minimize memory requirements for the next games.

Perhaps I would need to:
- play smaller maps
- maybe switch off some memory consuming options in BUG?
- some people suggest to play earllier versions of C2C (I play v27)
- any other advice?

S.
 
This mod is pretty demanding on hardware, and the fact is you are going to have to play less ambitious games (smaller maps and fewer civs) to have a better experience if your system is marginal.

But, you mentioned changing OS to 64 bit, and that really isn't a "big" upgrade. If your MB can use 3GB it probably can use 4GB, and that isn't a "big" upgrade either.
 
This mod is pretty demanding on hardware, and the fact is you are going to have to play less ambitious games (smaller maps and fewer civs) to have a better experience if your system is marginal.

But, you mentioned changing OS to 64 bit, and that really isn't a "big" upgrade. If your MB can use 3GB it probably can use 4GB, and that isn't a "big" upgrade either.

It is if it needs DDR2 in from factors/speeds that are no longer produced...
 
My system is 32-bit Win XP PL SP 3, Intel Core2 Duo 3 GHz, 3 GB RAM, lower end NVIDIA graphics adapter with 2 GB RAM. I prefer to play Large maps. 3 GB on, Viewports enabled (40x30 or 40x40), 1280x1024, Low graphic settings. When I reach Classical era, the game starts to be unstable - more and more frequent random crashes, so in the early Renaissance they occur every a few turns. I guess my main problem is system RAM - and I cannot solve it without a BIG upgrade (new MB and processor, a lot of RAM, 64-bit OS etc.). I am about to play my current game until crashes make me to abandon it but I need some advice how to minimize memory requirements for the next games.

Perhaps I would need to:
- play smaller maps
- maybe switch off some memory consuming options in BUG?
- some people suggest to play earllier versions of C2C (I play v27)
- any other advice?

S.

Have you tried this:

As for the Video Performance settings you get to them by Right Clicking on My Computer and selecting Properties at the bottom of the list.

Once the System Properties popup is displayed select the Advanced tab.

Top section will say Performance (you have to be logged in as Administrator to make adjustments). Click on the Settings button.

This brings up a new popup called Performance Options:
1st tab is Visual Effects. This is where the "let windows choose what's best for my computer" radio button is. You Do Not want Windows to to do this.
Instead select Adjust for Best Performance, or Custom. (Use Custom If you feel comfortable making the selections it offers, I only use 6 of the 16 available)

Next at the Top click the Advanced tab. Under this Tab select Programs under the 1st 2 sections.

Which brings us to the final section Virtual memory. It will list what has been set for the paging file size on your computer. With 4GB of ram you should have this set to at least 2048MB.

If it is lower click the Change button. This brings up a new popup. Select Custom size:
Then set Initial size(MB): to 2048 (can go as high as the amount of Ram in your system (4096MB)

Next set Maximum size(MB): 4096

Then click the Set Button. Let the computer do it's thing.

And Very Important! Once computer has taken your new values click the APPLY button at the Bottom and then Click the OK button. This Must be done in this order for each popup that is still on the screen until all popup windows are gone. (total of 3 popups)

It might give you some more playtime.

JosEPh
 
It is if it needs DDR2 in from factors/speeds that are no longer produced...

I hadn't though about that, but it is the reason I scavenge as much as I can from my old/broken computers when I upgrade/buy new. Though now I have 4 floppy drives and 5 HDD that are useless...
 
I have 64 Bit Win7 4 GB RAM. Currently trying out a game on immense map (using 80x132 viewport at the moment but will shrink that as the map becomes filled up more). Before viewpots if my .sav went over 1.8 MB I would start to get MAF. My game right now is currently 2.5 MB with no issues so far. Unsure of the memory usage of a game with 80x132 vports versus a non-viewport game with a 80x132 (Huge) Map.
 
Back
Top Bottom