Predator145
Prince
- Joined
- May 22, 2020
- Messages
- 391
I've looked in the tutorial section but couldn't find such threads. I don't know how to pedialcons sheet interacts with the terrain and terraform button graphics
It seems like the slots in the Quintillus editor are hardcoded. They can't be deleted.
But what would happen if I were to change the civilopedia entry and do so accordingly on the pedialcon? I understand that the worker function would still be the same since it's hardcoded. But the graphics can be changed. Let's say I'm making an ancient scenario and want to have radar towers but have them use an outpost graphics and worker job button instead. How do I do that?
It seems like the slots in the Quintillus editor are hardcoded. They can't be deleted.
But what would happen if I were to change the civilopedia entry and do so accordingly on the pedialcon? I understand that the worker function would still be the same since it's hardcoded. But the graphics can be changed. Let's say I'm making an ancient scenario and want to have radar towers but have them use an outpost graphics and worker job button instead. How do I do that?