OmniPotent42
King
- Joined
- Jun 25, 2012
- Messages
- 921
I'm familiar with C# and C++ but I have no idea what syntax or values I should be using in my code.
I've searched everywhere on the forums but it would be nice to see a reference page or guide that would help me find values within code and simple commands to change, for example, tile yields within a civilization (not global) or building yields, as well as being able to give a free [building/unit] every [x event]. I just don't know where to get started, the LUA section doesn't really help.
I've searched everywhere on the forums but it would be nice to see a reference page or guide that would help me find values within code and simple commands to change, for example, tile yields within a civilization (not global) or building yields, as well as being able to give a free [building/unit] every [x event]. I just don't know where to get started, the LUA section doesn't really help.