Thalassicus
Bytes and Nibblers
How can I reveal tiles at the start of the game?
I tried using the SequenceGameInitComplete event to SetRevealed in a circle, but the fog of war didn't update right away. It stayed cloudy until I selected a unit.
Edit: Nevermind I figured it out, I did a UI.SelectUnit(unit) right after the reveal.
I tried using the SequenceGameInitComplete event to SetRevealed in a circle, but the fog of war didn't update right away. It stayed cloudy until I selected a unit.
Edit: Nevermind I figured it out, I did a UI.SelectUnit(unit) right after the reveal.
