@ Timo33
Just in case you don't know barbs can't spawn in 2tiles in every direction from your unit so the key is to space out your fog busters in such a position that you cover huge spaces with very few units. Remember, we had some neighbors around too so their cities culture/boundaries fog bust 2 tiles as well.
I checked my games event logs and I researched Alpha in 1480 BC, Currency in 875 BC, and Liberalism was actually in 500 BC. Hope that helps in comparison a bit more?
I didn't whip that city because I knew it needed to grow. I chopped one of the forested plain hills I was gonna need to mine and then worked mines to finish it. So I had a few mines, plus the one I was sharing from the neighboring city then everything else was farms.
Perfect choice. I had the same problem.
I had to sit on my golden age a few turns too. I almost did the same thing as you ........and I was all proud of myself for making the calculations of having music/NE/and my GS finish at the same time. I waited a few more turns, until I research CoL, then I started my GA which didn't really hurt cause I grew my TGL/NE city enough to run 7 scientist. You made a good choice for selling techs. Monarchs AI's are just backwards slow (compared to Immortal+) so you just suck it up and get some gold when you can. Besides, you're going to shoot way ahead of them soon anyways.
You need to have MC and Compass and NOT have researched Machinery in order to bulb Liberalism. I'm pretty sure I mentioned self researching those two in my other post (220-250 AD segment)
I didn't change into slavery until I started getting ready to whip granaries.......so for quite some time. As far as HR went, I switched to that civic during my GA because calendar, silver, gems, wine, and ivory were giving me enough happiness til that point.
Spoiler :
I definitely need to train to handle barbs better
Just in case you don't know barbs can't spawn in 2tiles in every direction from your unit so the key is to space out your fog busters in such a position that you cover huge spaces with very few units. Remember, we had some neighbors around too so their cities culture/boundaries fog bust 2 tiles as well.
I was looking at the dates you gave me at the same time, and saw that i was taking more and more delay compared to you. What i mean is, i got Alpha slightly after you, then got Currency slightly before you, so the 2 delays made a snowball effect etc...
I checked my games event logs and I researched Alpha in 1480 BC, Currency in 875 BC, and Liberalism was actually in 500 BC. Hope that helps in comparison a bit more?
So yeah.. I dont exactly know where this problem came from. I maybe should have grown the city earlier and avoided the whip.
I didn't whip that city because I knew it needed to grow. I chopped one of the forested plain hills I was gonna need to mine and then worked mines to finish it. So I had a few mines, plus the one I was sharing from the neighboring city then everything else was farms.
Did i make the good move by teching it myself?
Perfect choice. I had the same problem.
So, after TGL built, i launched my GA. BIIIG misplay on my part, i switched to Caste + Bureaucracy + Pacifism, but forgot to chose a religion....... Another reason of my lack of GS.
Anyway, then my next problem came: i saw i wouldnt have another GS in time to bulb Lib, so i kept my GS for Lib, instead of bulbing Education. So i had Education in 6 turns at 100% research and all cities building research. For that i needed to trade techs for gold to almost all AIs, which might make them faster.
Did i make a mistake on that? Like, trading CoL for 30gold, is that a waste or was it ok if that makes Education come faster?
I had to sit on my golden age a few turns too. I almost did the same thing as you ........and I was all proud of myself for making the calculations of having music/NE/and my GS finish at the same time. I waited a few more turns, until I research CoL, then I started my GA which didn't really hurt cause I grew my TGL/NE city enough to run 7 scientist. You made a good choice for selling techs. Monarchs AI's are just backwards slow (compared to Immortal+) so you just suck it up and get some gold when you can. Besides, you're going to shoot way ahead of them soon anyways.
Then, i got Education. I was like great, I have Lib!! Time to bulb !!!
... But nope :/ the GS was chosing Compass for bulb.
I dont really know the bulb mecanics, so tell me if im wrong: but to avoid this, i needed to NOT have Iron Working and Sailing ?
So, i teched Compass so as to get Lib from the bulb... Once more some turns lost.
So yeah, how did you do in your game? Did you also teched it, or you bulbed it, or an AI traded it to you... ?
You need to have MC and Compass and NOT have researched Machinery in order to bulb Liberalism. I'm pretty sure I mentioned self researching those two in my other post (220-250 AD segment)
Another thing, about civic swap: when do you prefer switching to slavery? In my game i think i switched right after my first settler was built, not before because i wanted to get the settler as fast as possible; but it still delays the build of the other settlers, so i dont know when the right time to switch is.
Same for Monarchy (hereditary rule), i got it pretty early thanks to Ramses, and wanted to grow my capital so as to start working cottages and make it become a nice Bureaucratic capital. So i think i switched to HR right when i got Monarchy, probably around 500BC. Was it a good thing, or should i have just waited for the GA to switch, and during this time just stay at happy cap?
I didn't change into slavery until I started getting ready to whip granaries.......so for quite some time. As far as HR went, I switched to that civic during my GA because calendar, silver, gems, wine, and ivory were giving me enough happiness til that point.