160 X 160 map, regent difficulty, islands (though some are rather large). the world looks like:
Me: medium sized island all to my self in the center of the world, second strong point (with the FP) north of the Iroquois (sp)
another large continent to the west and south west with the Babs, French and Greeks (from east to west), all larger than me except France. To the North of this continent is the Japs on a large continent. And to the east of them (but my North West) is the small artic island of Zululand. To my south is another large continent containing mostly the Iroquois.
It is the middle industrial age, and I have just discovered refining. I have one oil resource and a second one on a 3 tile island 2 tiles south of one of my colony islands. Just before I settle a city, the Japs plop one down. I currently have one oil resource, but I always seem to lose them rather quick, so I want this one on the island.
I am currently a Republic, but I have the Suffrage...so war weariness won't be a problem in a short war, but may become a problem in a drawn out conflict, and I have no intention to change my government (I only want an oil resource on an island inside my sphere of influence, and outside my rivals).
The political situation is rather simple: The Greeks are gracious towards me, Zulus are cautious and everyone else (including the Japs) are polite.
The Babs are the science leaders, but I buy any tech they discover and sell it to everyone else, so the world is at the same tech level as me (riflemen and cav)
Some final things to consider: The Babs have several oil resources (and are very strong), so if things go south, I don't want to alienate them. The Greeks have a large military from an earlier war with the French, have vast supplies of coal (and I currently only have one) in addition to being gracious towards me. I have 2 luxuries under my control, and I am importing 2: 1 from the Iroquois and one from the Japs :-(. No one else has any surplus resources (though some a certainly trading with the Japs... a potential for replacing a lost luxury. Finally, the Japs have an MPP with the Zulus, but the Zulus are a non-entity.
I could take the resource island in question in 3 - 5 turns (before any significant tech advancement) with my limited (2) number of offensive units. The city in question is defended by a dragoon currently (I added 2 units between musket men and riflemen and delayed riflemen until the advance of steal...the dragoon and the Napoleonic Infantry). Should I do a surprise attack, declare war, or try to get them to declare war? Once war is declared should I seek alliances and accept the 20 turns of defensive war (the Greeks and Babs could keep the Japs rather occupied at home). Or should I try some tricks such as get MPPs now with my major allies (Greeks and Babs), send an undefended galleon near the shores of Japan (or even a land unit to Japan itself), declare war, let them attack my unit and let the MPPs kick in (this way any MPPs they make between now and war will be nullified...he attacked me first). Or should I do something else?
Me: medium sized island all to my self in the center of the world, second strong point (with the FP) north of the Iroquois (sp)
another large continent to the west and south west with the Babs, French and Greeks (from east to west), all larger than me except France. To the North of this continent is the Japs on a large continent. And to the east of them (but my North West) is the small artic island of Zululand. To my south is another large continent containing mostly the Iroquois.
It is the middle industrial age, and I have just discovered refining. I have one oil resource and a second one on a 3 tile island 2 tiles south of one of my colony islands. Just before I settle a city, the Japs plop one down. I currently have one oil resource, but I always seem to lose them rather quick, so I want this one on the island.
I am currently a Republic, but I have the Suffrage...so war weariness won't be a problem in a short war, but may become a problem in a drawn out conflict, and I have no intention to change my government (I only want an oil resource on an island inside my sphere of influence, and outside my rivals).
The political situation is rather simple: The Greeks are gracious towards me, Zulus are cautious and everyone else (including the Japs) are polite.
The Babs are the science leaders, but I buy any tech they discover and sell it to everyone else, so the world is at the same tech level as me (riflemen and cav)
Some final things to consider: The Babs have several oil resources (and are very strong), so if things go south, I don't want to alienate them. The Greeks have a large military from an earlier war with the French, have vast supplies of coal (and I currently only have one) in addition to being gracious towards me. I have 2 luxuries under my control, and I am importing 2: 1 from the Iroquois and one from the Japs :-(. No one else has any surplus resources (though some a certainly trading with the Japs... a potential for replacing a lost luxury. Finally, the Japs have an MPP with the Zulus, but the Zulus are a non-entity.
I could take the resource island in question in 3 - 5 turns (before any significant tech advancement) with my limited (2) number of offensive units. The city in question is defended by a dragoon currently (I added 2 units between musket men and riflemen and delayed riflemen until the advance of steal...the dragoon and the Napoleonic Infantry). Should I do a surprise attack, declare war, or try to get them to declare war? Once war is declared should I seek alliances and accept the 20 turns of defensive war (the Greeks and Babs could keep the Japs rather occupied at home). Or should I try some tricks such as get MPPs now with my major allies (Greeks and Babs), send an undefended galleon near the shores of Japan (or even a land unit to Japan itself), declare war, let them attack my unit and let the MPPs kick in (this way any MPPs they make between now and war will be nullified...he attacked me first). Or should I do something else?