Passer2000
Chieftain
- Joined
- Aug 19, 2010
- Messages
- 33
I just summon tham when about turn 140. But I remenber that someone said he can summon them in turn 90 in average. Does anyone know how to do this so quickly?
I just summon tham when about turn 140. But I remenber that someone said he can summon them in turn 90 in average. Does anyone know how to do this so quickly?
It seems to me that getting the Infernals too quickly might actually slow the game down as they have to research so many techs and build so much infrastructure. They need to build a powerbase before they can conquer large areas.
Hyborem and the 2 starting champions are a powerbase in of themselves. If summoned Quickly Hyborem can topple nearby Civs without too much trouble. If I'm going to delay Summoning Hyborem it's usually just to research Priesthood which lets me get Ritualists which sometimes helps my conquering such that it's worth delaying some turns.Not sure what speed you're using but I believe the fastest times people quote are on Quick and can't be achieved on other game speeds.
I'm not sure of the fastest way to get the Infernals but is that really the best way to use them? It could be a case of 'more haste giving less speed'. What about using the casting civ to get a head start by taking over its developed cities and resources (including wonders and shrines) and inheriting the techs it has researched. It seems to me that getting the Infernals too quickly might actually slow the game down as they have to research so many techs and build so much infrastructure. They need to build a powerbase before they can conquer large areas.
Hyborem and the 2 starting champions are a powerbase in of themselves. If summoned Quickly Hyborem can topple nearby Civs without too much trouble. If I'm going to delay Summoning Hyborem it's usually just to research Priesthood which lets me get Ritualists which sometimes helps my conquering such that it's worth delaying some turns.
Capturing a lot of little cities early, isn't that useful.
I don't agree that settling Infernal cities is all that bad, either, except in the very early game.
I suppose they're only bad at settling if you compare them to another nation, any other nation .
You clearly have a strange interpretation of late game economics.
I did; in the paragraph you quoted. That was my point.Who said anything about the late game?
Any nation can build cities to claim a win in the late game. The infernals aren't any better at that than anyone else.