How to update BTS Maps to FFH2 Maps?

Sifaus

Adramelech
Joined
Mar 9, 2007
Messages
259
Hi, i tried to create a map with map maker, it worked with BtS but with FfH game crashed while loading map. How can i update/fix map for FfH2?
 
Post the file maybe so someone can have a look at it.
 
I would just create the map using the ingame Worldbuilder. It is easy to use and makes decent maps. If you start a custom game of FfH with the desired leaders for the map, you will be able to edit everything in Worldbuilder to get the map you want.

If you are using a different program to create a custom map, then I don't know how to help you. I only have experience with Worldbuilder and I have made a couple of simple scenarios with it.
 
I had a problem getting my maps to work in FfH2. It turned out that regular BTS maps have 18 teams and players (just blank entries from 0 to 17) but FfH2 needs 35. Copy this into the map file in the right place:
Spoiler :
Code:
BeginTeam
	TeamID=0
	ContactWithTeam=0
	RevealMap=0
EndTeam
BeginTeam
	TeamID=1
	ContactWithTeam=1
	RevealMap=0
EndTeam
BeginTeam
	TeamID=2
	ContactWithTeam=2
	RevealMap=0
EndTeam
BeginTeam
	TeamID=3
	ContactWithTeam=3
	RevealMap=0
EndTeam
BeginTeam
	TeamID=4
	ContactWithTeam=4
	RevealMap=0
EndTeam
BeginTeam
	TeamID=5
	ContactWithTeam=5
	RevealMap=0
EndTeam
BeginTeam
	TeamID=6
	ContactWithTeam=6
	RevealMap=0
EndTeam
BeginTeam
	TeamID=7
	ContactWithTeam=7
	RevealMap=0
EndTeam
BeginTeam
	TeamID=8
	ContactWithTeam=8
	RevealMap=0
EndTeam
BeginTeam
	TeamID=9
	ContactWithTeam=9
	RevealMap=0
EndTeam
BeginTeam
	TeamID=10
	ContactWithTeam=10
	RevealMap=0
EndTeam
BeginTeam
	TeamID=11
	ContactWithTeam=11
	RevealMap=0
EndTeam
BeginTeam
	TeamID=12
	ContactWithTeam=12
	RevealMap=0
EndTeam
BeginTeam
	TeamID=13
	ContactWithTeam=13
	RevealMap=0
EndTeam
BeginTeam
	TeamID=14
	ContactWithTeam=14
	RevealMap=0
EndTeam
BeginTeam
	TeamID=15
	ContactWithTeam=15
	RevealMap=0
EndTeam
BeginTeam
	TeamID=16
	ContactWithTeam=16
	RevealMap=0
EndTeam
BeginTeam
	TeamID=17
	ContactWithTeam=17
	RevealMap=0
EndTeam
BeginTeam
	TeamID=18
	ContactWithTeam=17
	RevealMap=0
EndTeam
BeginTeam
	TeamID=19
	ContactWithTeam=19
	RevealMap=0
EndTeam
BeginTeam
	TeamID=20
	ContactWithTeam=20
	RevealMap=0
EndTeam
BeginTeam
	TeamID=21
	ContactWithTeam=21
	RevealMap=0
EndTeam
BeginTeam
	TeamID=22
	ContactWithTeam=22
	RevealMap=0
EndTeam
BeginTeam
	TeamID=23
	ContactWithTeam=23
	RevealMap=0
EndTeam
BeginTeam
	TeamID=24
	ContactWithTeam=24
	RevealMap=0
EndTeam
BeginTeam
	TeamID=25
	ContactWithTeam=25
	RevealMap=0
EndTeam
BeginTeam
	TeamID=26
	ContactWithTeam=26
	RevealMap=0
EndTeam
BeginTeam
	TeamID=27
	ContactWithTeam=27
	RevealMap=0
EndTeam
BeginTeam
	TeamID=28
	ContactWithTeam=28
	RevealMap=0
EndTeam
BeginTeam
	TeamID=29
	ContactWithTeam=29
	RevealMap=0
EndTeam
BeginTeam
	TeamID=30
	ContactWithTeam=30
	RevealMap=0
EndTeam
BeginTeam
	TeamID=31
	ContactWithTeam=31
	RevealMap=0
EndTeam
BeginTeam
	TeamID=32
	ContactWithTeam=32
	RevealMap=0
EndTeam
BeginTeam
	TeamID=33
	ContactWithTeam=33
	RevealMap=0
EndTeam
BeginTeam
	TeamID=34
	ContactWithTeam=34
	RevealMap=0
EndTeam
BeginPlayer
	Team=0
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=1
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=2
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=3
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=4
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=5
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=6
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=7
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=8
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=9
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=10
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=11
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=12
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=13
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=14
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=15
	LeaderType=NONE

	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=16
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=17
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=18
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=19
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=20
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=21
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=22
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=23
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=24
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=25
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=26
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=27
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=28
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=29
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=30
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=31
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=32
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=33
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=34
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer

You might also want these:
Code:
	Randomize Lairs=true
	Randomize Unique Improvements=true
	Randomize Goody Huts=true
EndMap
and from what I've seen these additional teams and options won't keep the map from being used in vanilla BTS.
 
I had a problem getting my maps to work in FfH2. It turned out that regular BTS maps have 18 teams and players (just blank entries from 0 to 17) but FfH2 needs 35. Copy this into the map file in the right place:
Spoiler :
Code:
BeginTeam
	TeamID=0
	ContactWithTeam=0
	RevealMap=0
EndTeam
BeginTeam
	TeamID=1
	ContactWithTeam=1
	RevealMap=0
EndTeam
BeginTeam
	TeamID=2
	ContactWithTeam=2
	RevealMap=0
EndTeam
BeginTeam
	TeamID=3
	ContactWithTeam=3
	RevealMap=0
EndTeam
BeginTeam
	TeamID=4
	ContactWithTeam=4
	RevealMap=0
EndTeam
BeginTeam
	TeamID=5
	ContactWithTeam=5
	RevealMap=0
EndTeam
BeginTeam
	TeamID=6
	ContactWithTeam=6
	RevealMap=0
EndTeam
BeginTeam
	TeamID=7
	ContactWithTeam=7
	RevealMap=0
EndTeam
BeginTeam
	TeamID=8
	ContactWithTeam=8
	RevealMap=0
EndTeam
BeginTeam
	TeamID=9
	ContactWithTeam=9
	RevealMap=0
EndTeam
BeginTeam
	TeamID=10
	ContactWithTeam=10
	RevealMap=0
EndTeam
BeginTeam
	TeamID=11
	ContactWithTeam=11
	RevealMap=0
EndTeam
BeginTeam
	TeamID=12
	ContactWithTeam=12
	RevealMap=0
EndTeam
BeginTeam
	TeamID=13
	ContactWithTeam=13
	RevealMap=0
EndTeam
BeginTeam
	TeamID=14
	ContactWithTeam=14
	RevealMap=0
EndTeam
BeginTeam
	TeamID=15
	ContactWithTeam=15
	RevealMap=0
EndTeam
BeginTeam
	TeamID=16
	ContactWithTeam=16
	RevealMap=0
EndTeam
BeginTeam
	TeamID=17
	ContactWithTeam=17
	RevealMap=0
EndTeam
BeginTeam
	TeamID=18
	ContactWithTeam=17
	RevealMap=0
EndTeam
BeginTeam
	TeamID=19
	ContactWithTeam=19
	RevealMap=0
EndTeam
BeginTeam
	TeamID=20
	ContactWithTeam=20
	RevealMap=0
EndTeam
BeginTeam
	TeamID=21
	ContactWithTeam=21
	RevealMap=0
EndTeam
BeginTeam
	TeamID=22
	ContactWithTeam=22
	RevealMap=0
EndTeam
BeginTeam
	TeamID=23
	ContactWithTeam=23
	RevealMap=0
EndTeam
BeginTeam
	TeamID=24
	ContactWithTeam=24
	RevealMap=0
EndTeam
BeginTeam
	TeamID=25
	ContactWithTeam=25
	RevealMap=0
EndTeam
BeginTeam
	TeamID=26
	ContactWithTeam=26
	RevealMap=0
EndTeam
BeginTeam
	TeamID=27
	ContactWithTeam=27
	RevealMap=0
EndTeam
BeginTeam
	TeamID=28
	ContactWithTeam=28
	RevealMap=0
EndTeam
BeginTeam
	TeamID=29
	ContactWithTeam=29
	RevealMap=0
EndTeam
BeginTeam
	TeamID=30
	ContactWithTeam=30
	RevealMap=0
EndTeam
BeginTeam
	TeamID=31
	ContactWithTeam=31
	RevealMap=0
EndTeam
BeginTeam
	TeamID=32
	ContactWithTeam=32
	RevealMap=0
EndTeam
BeginTeam
	TeamID=33
	ContactWithTeam=33
	RevealMap=0
EndTeam
BeginTeam
	TeamID=34
	ContactWithTeam=34
	RevealMap=0
EndTeam
BeginPlayer
	Team=0
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=1
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=2
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=3
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=4
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=5
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=6
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=7
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=8
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=9
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=10
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=11
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=12
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=13
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=14
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=15
	LeaderType=NONE

	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=16
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=17
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=18
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=19
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=20
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=21
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=22
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=23
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=24
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=25
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=26
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=27
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=28
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=29
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=30
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=31
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=32
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=33
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=34
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer

You might also want these:
Code:
	Randomize Lairs=true
	Randomize Unique Improvements=true
	Randomize Goody Huts=true
EndMap
and from what I've seen these additional teams and options won't keep the map from being used in vanilla BTS.

It's worked! Many Thanks!
 
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