How to use National Park

AccipiterQ

Chieftain
Joined
Aug 17, 2007
Messages
59
Can someone point me to an article or thread that explains how to use the national park effectively? I've never built it, but apparently almost everyone else uses the thing..
 
Build it somewhere where theres a horsehockyload of forest and food. I find jungles with a couple of bananas and corn are good choices. I tend to rush build the National park there, and any buildings I want to multiply specialist output. Although I'd say a more efficient way is to whip libraries, markets etc.
 
horsehockyload of forests would be better. As far as I know preserve doesn't negate the -0.4 health from jungle tiles.. I build it in my GP farm and spam forest preserves all around that city to make them grow. If you like playing SE, build it in a tundra city with lots of forest to turn it into a research or production powerhouse.
 
You don't have to work the preserved forest tiles to get the free specialists. The tile just have to be in the BFC for of city with the National Forest wonder.

I find it useful to put the National Forest and the National Epic in the same city. If you have ten forests to preserve, that equates to ten free specialists. The National Epic will double the GP produced by your specialist farm.
 
Great addition for non choppers. In the hyper modern scout flood tactic and with woodsman promotions one can skip other well worn tactics.
 
horsehockyload of forests would be better. As far as I know preserve doesn't negate the -0.4 health from jungle tiles.. I build it in my GP farm and spam forest preserves all around that city to make them grow. If you like playing SE, build it in a tundra city with lots of forest to turn it into a research or production powerhouse.

the -.4 doesn't matter whatsoever because you don't get pollution from population with the NP
 
The best spots are usually in the jungle for that reason, no health penalties; you can get a couple of banana plantations in the BFC which support slighlty more specialists than a couple of forest preserves. PLus the food contributes to population for whipping.
 
Even though the NP negates the health penalties from jungles, I still wouldn't use them extensively as a forest preserve. The jungle tile produces no hammer and reduces food output from the tile by one. If you build banana plantations, you can't preserve that tile so you would be better off choppig the jungle in that tile. I could see keeping a couple of uselsess jungle tiles as preserves for the added specialist if you have enough forest tiles in the BFC of the same city to justify building the NP there. Otherwise chop the jungle and build a farm. It has the same net effect after Biology (a farmed grassland produces 4 food so it supports itself plus one specialist).
 
If you have a tundra city with 10 forest you should keep the trees and later build national park/national epic and your gp-s will have babyboom:) You may also add uhealthy buildings there with no problem because the unhealtyness is not so big as population would do.
 
the -.4 doesn't matter whatsoever because you don't get pollution from population with the NP

NP cities still do get lots of pollution. They are not immune.
 
A picture is worth 1000 words



From an RPC game of mine. Had alot of early food in Moscow on an isoalted start. No need to chop forrests for military and there was enough production from a few mines so I could save the forrests. Built the National epic and pumped out several early/mid-game specialists from here.

Post Scientific Method/Biology/constitution allowed me to run representation and build the National Park after forrest preserving the forrests. Also had Sid's Sushi corps. Got an insane number of specialists for a mega GP farm while also being a mega science city even without Oxford (although I had an academy).

The NP requires more forthought than any of the other National Wonders.
 
The National Epic will double the GP produced by your specialist farm.

just to clarify, the national epic will double the GPP (great people points), not GP (great people). since it costs more and more GPP's for each great person, the national epic less than doubles the actual amount of great people
 
just to clarify, the national epic will double the GPP (great people points), not GP (great people). since it costs more and more GPP's for each great person, the national epic less than doubles the actual amount of great people
Dont forget that if you already have something that increases GPP(parthenon - although thats obsoleted before national park, philo, pacifism, golden age, forums) then its even less.

What national epic does do very well however is that it can control which of your cities actually get to spawn GP. If you for example are running alot of artists for a cultural victory but you want a merchant in your GP farm for sushi then building the NE there will decrease the time it takes for that city to be the one to spawn a GP.
 
NP cities still do get lots of pollution. They are not immune.

In my cities that suffer from pollution, the population is usually the vast majority of sick faces. It seems to me you'd really need to work at it to make it an issue, unless you have very few resource health bonuses available.
 
One unusual use for the NP is in a city with heavy floodplains with or without any forest. A city with more than half floodplains is very prone to unhealthiness which prevents it growing to the extent that its high food supply allows. So you can build the np there to write off a lot of unhealthiness allowing a much higher pop cieling.

The free specialist you get from forest preserves doesn't matter a damn as a post biological flood plain farm provides surplus food for 1 and half specialists which is rather better than a np forest preserve.

Never use np in jungled cities. jungles are always better chopped.

Tundra forest sites are good for np.
 
I got 11 free specialists in my last game from a tundra forest NP. And I'll be getting one again. This is the best place for the NP.
 
Are there any solid arguments against doing the NE/NP combo in your capital? My current game seems ideally set up for such a play, but I'm clueless, and hence conservative, and slowrolling my capital's potential until I hit Biology seems a little... flamboyant.
 
I got 11 free specialists in my last game from a tundra forest NP. And I'll be getting one again. This is the best place for the NP.

My record stands at 18 free specialists from the NP - in a forested tundra-spot that I settled late for that exact reason. Combined with the NE and specialist supporting infrastructure that city became a monster - both for GPP, but also for research, gold and decent production from specialists.

The last two spots was a corn and a deer that both paid themselves plus a specialist each as well.
 
NP is actually thought for city in jungle with banana, sugar and rice
it removes the jungle unhealthiness totally, and gives free scientists instead
 
Top Bottom