How would you design Haiti?

Joined
Aug 17, 2018
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Hello guys, I'm back and want to discuss about Haiti.
I copy paste Xandinho's idea of Haiti, what do you think? looks great to me.
Do you think Haiti can appear in Civ 7 as a new Civ who was never before in this game?



Haiti
Leader: Toussaint Louverture
Start bias: close to a coast

UA: La Perle des Antilles - Plantations grant +2 production, +2 faith and +1 gold, these bonuses are doubled after Mercantilism. Encampments can only be built on hills, but they grant +5 culture, which is converted into tourism after Flight.

Leader ability: Father of Haiti - Builders have combat strength similar to the most modern recon unit that has been unlocked by Haitian civ, with an extra +2 combat strength for each unused charge.
When Haiti is at war, it allows you to start Rebellion city project.
Rebellion project: cannot be done in more than one city at the same time. When active, grants +35% production to military units in all cities. Upon completion, it grants three free anti-cavalry units and all military units receive double experience from battles over the next 12 turns, plus +5 era score. Only one rebellion project can be done per era. This project is twice as expensive to produce as a normal district project.

Unique building: Ounfò
Replaces Temple
Available in Theology
+4 faith
+1 citizen slot
+1 Great Prophet point per turn
+1 relic slot
+2 extra faith for each religion that has at least 1 follower in the city.
Allows the city to buy the Houngan religious unit.
Houngans: have 3 charges to heal other religious units or land military units. Every time they heal a unit, a small boost of faith is generated. They are more expensive than Missionaries and Gurus, but cheaper than Apostles.

Unique unit: Mawon - replaces Pike and Shot. This unit is weaker than Pike and Shot (50 combat strength instead of 55), but receives +10 combat strength during Dark Ages. When a Mawon pillages a plantation, you get another free Mawon.
 
Joined
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Messages
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Location
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If Henri Christophe is the leader instead of Toussaint Louverture, the bonus for Encampments could go to the leader abiltiy to reflect Citadelle Laferrière, while the civilization ability could get a bonus for generating Great Generals.
I would like to see Henri Christophe as a Leader, but I think, as first appear of Haiti in game Toussaint L'Ouverture is the best choice. Maybe Henri can be an alternative leader to Haiti, or, if Haiti come in Civ 7 with Toussaint, Henri can be leading Haiti in Civ 8.

Citadelle Laferrière can be a monument who everyone can build.
 
Joined
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Speaking about leaders, I will make a short list of possibles replacements for Toussaint L'Ouverture as leader of Haiti.

1- Jean Jacques Dessalines

He was the first emperor of Haiti, but he is a bit controversial leader because he orders the 1804 massacre of Haiti.

2- Henri Christophe

The second emperor of Haiti, just rules the North Haiti where have a most Black community. He made some monuments as Citadelle Laferrière and the Palace Sans Souci and kill him self in order to avoid a civil war against the South Haiti.

3- Alexandre Pétion

The first president of Haiti, just rules the South Haiti where have a most Mulato community. As the first Black Republic of the world, they aid the revolutionary dream of Simon Bolivar with guns, money and mens to fight.

4-Jean Pierre Boyer

The second president of Haiti, he united the South and North Haiti in a single country. (it also includes the Republica Dominican side of island)

5- Faustin Solouque

The last king of Haiti, his reign is marked by the lose of the Republican Dominican territory.
 
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