Ok, here's the deal guys, since joining the forum i have quickly gone from Warlord to Monarch, now at Monarch, i am finding the going quite a bit tougher, So i started playing a series of games that will help me improve and move on from Monarch. I will probably be playing shorter turn sets than maybe the ALC's for example as i would want more advice, specially in the early game. Writing up the updates and posting the pictures etc might also make it a bit more interesting to keep playing the game. I am not a very skilled player, in fact I dont have too much experience playing Civ, so this is as much for my improvement as well as a learning platform for others, now we will be taking things slow to keep all the advice pouring in, as otherwise we maybe chalking up a heavy number of losses. You can find links to all HUI series games here Please follow the same protocol as the ALC series, in terms of shadowing etc. Everyone is invited to offer opinions and advice, and to make your own attempt at playing the same game. But if you do play a "shadow game", I kindly request that you refrain from posting spoilers--i.e. any facts or even hints about the map, opponents, and so on--before I'm there myself. I'm trying to play the game as authentically as possible. Without further a due on to game, Round 1 - "Definite Need for a Rush" - 4000 BC to 2725 BC Round 2 - "The Double Rush" - 2725 BC to 380 BC Round 3 - "The Defensive War" - 380 BC to 730 AD Welcome to game number two of the HUI series and lets get Started, our game settings this time around, Spoiler : Standard / Fractal map, we changed the game speed to Epic to allow a little more war mongering , also I think most people play on epic so I thought why not though I definitely reserve the right to switch back to Normal speed in the next game if I feel like it. Well on to our fairly decent looking leader , Spoiler : The reason I picked Boudica was that I was intrigued by the trait combo, Charismatic + Aggressive must surely allow for a highly promoted army right? It just looks to be one of the most synergistic combination of traits. She starts with Mysticism + Hunting, no worker techs! A bit of a negative but with Mysticism we can have a stab at the Henge (if we are not too busy killing someone), it definitely makes sense since we are Charismatic. And lets take a look at the Celtic UU & UB shall we Spoiler : The Gallic Warrior and the Dun. Whats with the whole hills defense thing anyways, I cant say Im a huge fan of either the UU or the UB. Maybe someone can convince me otherwise, (I learned to like Holkans in the last game) But then again a powerful attacking UU with Agg + Cha maybe over the top. By the way I never build walls so since our UB is a wall, is there any benefit in building one? I mean do we need that Guerilla I promotion for all units? Now then, on to our starting location . Spoiler : Well, looks a very average start, nothing like our last game food capital. Too much brown around for my liking, should we move the scout on to the pigs to have a look at the terrain to the east? What should be our tech path here? I am thinking AH > Mining > BW. Well let me know what you think?