Narcisse
Prince
- Joined
- Aug 2, 2020
- Messages
- 348
I did not expect aesthete here tbh, and also not any references to the (indeed very influential) Egyptian film industry. The unit has the aura of controversy, which isn‘t too bad. But overall, as a someone who digs 20th Century Egyptian culture, it feels not quite to the point. I also wonder if this means the Era I Egyptians are renamed to Kemetians, a word that felt wrong to my ears since I first heard it, and is afaik also not free of controversy …
The culture card seems to be a film set if that counts?
Yes, exactly. And it makes some sense, but I intended to convey that I did not except any references to that.The culture card seems to be a film set if that counts?
Yes, exactly. And it makes some sense, but I intended to convey that I did not except any references to that.
That said, I understand the aesthete choice, as Egyptian literature (Naguib Mahfouz), music (Umm Kalthoum), and its TV/cinema productions are highly influential for 20th century Arabic culture. But I still think that Agrarian would have been the better fit. It's a fast growing country, with a large agrarian society, and it actively turns huge strips of desert into farmland (whether that is a good idea is another question).
But maybe @Catoninetales_Amplitude can enlighten us what the Ancient Egyptians are called now?
I also wonder if this means the Era I Egyptians are renamed to Kemetians, a word that felt wrong to my ears since I first heard it, and is afaik also not free of controversy …
Surely they would just be called “Ancient Egyptians”?
I hope not. I think the modern Egyptians should be called Egyptian Arabs.
I'm not sure modern Egyptian people would like such description, it seems to suggest they are just a local spinoff of some other culture, not a separate culture. It also seems to exclude Copts.
. . . (In addition, an archaeologist friend once told me their circle doesn't really like people using "dig" to refer to "site", sounds quite unprofessional.)
Nevertheless, it would be interesting to see how "archaeology" works in the game. An IRL archaeological site always happens in a region with huge historical remains, and I wonder how that can be translated into the game since there are no current indication of such a mechanic.
One thing I can think of is Archaeological Dig can receive adjacency from earlier EQs and Wonders, as these are the only two things in the game that speaks "historical"; another possibility is the Archaeological Dig can produce an "Artifact" luxury unique to Egyptians that cannot be sold, making good use of the Lux bonus mechanics.
This is a very nice idea, I hope Amplitude had a similar one!I feel like the Archaeological Dig could be a multiplier for past fame as a catchup mechanic, good for people that sorta fell off at some point and are making a comeback