Ok, I will admit, I like it, played numerous hours last night. But there are some fuctions that I don't care for. Queing units for a city is something that, after hours, I still haven't got the hang of. I've always been a fan of deciding about 3 moves ahead "city will develop A,B,C" and with CivIV this seems much more difficult then in previous versions. Anytime I try to "add" to the que list, it just bumps the current item off and places the new one instead of giving it a list.. whereas, in some places, it builds the que *shrug* Second, I miss the "Hurry" feature, especially with military units. If this is possible, fine, if it's gone, it'll be missed. The ability to quickly conscript via monetary resources was one of the entire reasoning behind having a booming economy, it allowed you to quick conscript in case of an emergency invasion.. Otherwise, liking it so far I may have to look at the XML editor/game editor functions soon, and start building other civiliation types to add + units + redo the civopedia. I know I could do a Cold Fusion to have a downloadable Civopedia in XML that would be Wikki. I might take a look at that.