Agree, except I like tech brokering OFF.I like huts on, barbs normal, vassals on if we have rules against exploits, off otherwise, tech trading on, and tech brokering on.
I assume you're talking about Vassal States. To answer with a quote from Oyzar:What are these exploits that everyone keeps talking about?
The other issue with Vassal States is that they increase colonial maintenance. Some people like that and some people don't, but personally I feel that colonial maintenance discriminates too much against civs who start off with only a small land area available on one continent. Thus I much prefer Vassal States being off.When you take a vassal you can cause peace and bump people out of war hence preventing them from taking cities.
While this is probably the main reason to take vassal it can still be abused as vassals let you get free airlift to their cities and can store planes in their cities. By going back and forth voulentary vassals between equal parts you get to do things that normally wouldn't be allowed within the game rules. As an example, in a pitboss game of mine we are in a lategame war, a guy with like 9 cities on my continent vassalies a guy on the other continent with 40 cities, just so the guy with 40 cities can airlift in units to help fight against me, and store planes in his cities.
I agree, especially since that'll add quite a bit of RP as well....Vassal States should be done via out of game mechanics and not forced by in game.