Your success seems to be predicated on playing ONLY for a Domination victory. That is, instead of exploring, you're building combat units and keeping them close to home. You're NOT building up the city's structures or developing your city tiles. (If you're building combat units, you're not making a Builder.) Which sort of underscores my point: The program is pushing the player towards just one style of play -- warfare. It's marginalizing all of the other aspects of the game -- Religion, Science, Culture, Diplomacy -- by making survival iffy if you don't focus on your Military.