I Give Up on Playing Peacefully

Discussion in 'Civ6 - General Discussions' started by LordBalkoth, Apr 17, 2017.

  1. LordBalkoth

    LordBalkoth Prince

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    And half of it is Victoria's fault. Yes, the forum-goer Victoria's fault. Look at this stunt she pulled.

    As a runner up we have our declared friend Australia about to settle a city right next to my capital (the settler created a city next turn):

    Spoiler :


    I've already conquered the world on Deity multiple times and I was trying to play more peaceful games...but this stuff just destroys any enjoyment in that. LOOK AT WHERE AUSTRALIA MOVED IT'S SETTLER. Sigh.

    Not to mention Research Agreements are trash and there basically doesn't seem to be any real reason to play peacefully. It's easier to conquer stuff on Deity than it is to play peacefully on Emperor. Played over 2000 hours of Civ V and already burned out on Civ VI in 141 hours.
     
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  2. ltccone

    ltccone Prince

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    No matter who I play, I annihilate any civ that is anywhere near me. "Auferre, trucidare, rapere, falsis nominibus imperium; atque, ubi solitudinem faciunt, pacem appellant" - Tacitus
     
  3. Tech Osen

    Tech Osen Emperor

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    Currently on a game playing France trying for a culture win with a non aggressive approach. The last part is working remarkably well actually. I have Arabia next door and decided to just fulfill his wishes for religion buildings so he has been my BFF. Also sharing the continent with Australia and Egypte, the later never got more than one city, being boxed in quickly by the other two so even my smallish army is more than enough to fulfill her main agenda. Don't quite understand Australia's main agenda, guess he is just happy with anyone wanting to be friends with him? Anyway, both Arabia and Australia have the paranoid secondary agenda and they both give me the whine line about it from time to time but they have both been friends and even allies since the medieval area.
    Rest of the world is Japan, Norway, China and Macedonia. The later two denounce me whenever they can, China because of wonders and Macedonia because of not going to war but the other two are also friendly. Took a few ships to sway Norway of course.
    So yeah, 5 friends/allies and two denouncers. No wars yet approaching the end game. But I think I got a bit lucky on the shape of the continent, and both Arabia and Australia forward settling towards Egypt instead of me. I got 6 cities, two on tundra though. And exactly one spot for a resort...

    PS: I had another game where Australia put his 2nd city within minimum distance of my capital while having plenty of space, and I was playing Macedonia to try his abilities out, so you know how that ended. :D
     
    Last edited: Apr 18, 2017
  4. LordBalkoth

    LordBalkoth Prince

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    Tech Osen, unfortunately most of that has nothing to do with the crazy AI settling like I showed in that video and screenshot. Once you get your cities set up, sure, you can play peacefully. But the AI will settle in ridiculous places (like going PAST your capital to the other side of you) and screw up your cities if you play nice with them at the start.

    This is the part that is the problem, yeah. This is why there's no point in playing peacefully. Because the AI does stuff like that.
     
  5. Tech Osen

    Tech Osen Emperor

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    Oh, I agree, forward settling can be truly obnoxious. I'm not sure yet but I got the idea that some leaders are more likely to do that than others. Just like some civs spam the entire map with cities and others don't.
     
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  6. Felis Renidens

    Felis Renidens Prince

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    Oh "friendly" expansion. Grrr.
     
  7. Piruparka

    Piruparka Prince

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    I'm stunned everybody keeps freaking out because of this. Everybody yelled for a tougher AI, now we have it, you guys lose your minds. :D If they annoy you by placing their cities too close to yours, capture them. That's what military units are there for. There's no point in destroying them completely, just remove that one city and you're free. ;)
     
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  8. Felis Renidens

    Felis Renidens Prince

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    You can't declare war if you have a declaration of friendship. And military operation tend to go on longer than expected. You capture that one city, then the AI insists that you return it, so you say. well, maybe I'll pillage that other city, oh well, it's so weak, so you take it. Oh, wait, that was the capital? Well, might as well go all the way and eliminate that bastard. Oh, now they all hate me. Well - they can't hate me if they are all dead. If you are lucky you get the whole continent before discovering the other continent and can be friendly with the civs across the sea.

    Actually I do play peacefully, mostly. But that friendly settling is really an annoying move. Good for the AI to be able to think of it. But annoying.
     
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  9. EgonSpengler

    EgonSpengler Deity

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    The Inca once built a city right next to my capital. I messed them up so bad, they're not even in the game anymore.
     
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  10. LordBalkoth

    LordBalkoth Prince

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    Indeed. And I was friends with Australia in that game.

    I'd like to direct you to the thread title. Thank you for confirming it.

    Sure there is -- more science, culture, gold, strategics. In that game with England I settled for solely razing that one city (note: because I razed it England hated me the whole game, might as well have just conquered her at that point)...and wound up with 0 Niter or Coal on the entire northern half of that continent. Plus in many cases in order to capture a city you need to destroy their military anyway, so at that point it's easy to take the other cities, remove them as a threat, and give yourself massive bonuses.

    Do you honestly not see the difference between a competent AI that can build half-decently and keep up economically vs one who settles four tiles from your capital and steals some of your capital's tiles?
     
    Last edited: Apr 18, 2017
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  11. SupremacyKing2

    SupremacyKing2 Deity

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    I wonder why the AI settles like that. Is it just that the AI has some pre-marked city locations and it picks one at random and moves a settler there? I did notice that when I use the settler lens that the locations that the AI recommends are sometimes few and far between. Perhaps, the AI only settles on perfect spots which it cannot always find nearby? Or is the AI deliberately trying to deny city locations to the human player by forward settling?
     
  12. cazaderonus

    cazaderonus Actual Dad.

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    So far i havent been forwar settled much. But i also tend to NOT share capital info or invite a civ to taste my local food when i meet one very early. This is basically ambassy in CiV. And to be fair, if i were in the ais boots and were to know where a player starts and i can steal a nice city location from " their" perimeter, i would.
     
  13. Piruparka

    Piruparka Prince

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    Well it does so to pi** you of. If it manages to do so, it clearly does well, doesn't it? Don't take it personally, I do understand what you are asking about. I just disagree. Aggressive settling makes the game much more interesting to me and I don't like the idea of NEVER having to go to war in a CIV game. This is not an economy simulator.
     
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  14. gfeier

    gfeier King

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    Just won a game as Kongo. No wars until I was attacked by Australia and India five turns before a Space Race victory. I was prepared and took two cities from Australia. About as close to a peaceful game as I've ever had.
     
  15. rschissler

    rschissler King

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    It's so they can tell you that you are settling too close to their lands, then hate you for it, then denounce you for it, then declare war against you for it. It doesn't matter that they were the ones who were settling too close.
     
  16. Photi

    Photi Governor

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    I will forward settle the AI any chance i get
     
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  17. LordBalkoth

    LordBalkoth Prince

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    Neither is it SC2. I love SC2 and play it a lot. But if I have to go to war in EVERY Civ game, I feel I might as well just play SC2 which had better combat mechanics, controls, and gameplay for that sort of thing. Right now the optimal strategy in Civ VI is to have every game be a rush at the start which isn't enjoyable for me.
     
  18. Futumch

    Futumch Calm as a Coma

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    Yeah, same here. Settle a frontier city as close to them as possible, and then fill in the gap between the capital and your frontier city with lots of cities.
     
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  19. Babarigo

    Babarigo Chieftain

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    It would be interesting if it was a smart aggressive settling. What the AI does right now is sending a settler with a ridiculously small escort in a position surrounded by my cities and far from its own cities. The result will be a free settler or a free city because the AI will never be able to defend even against a small army of 3 archers 2 warriors. Sometimes the aggresive settling is done correctly but a lot of times it is what the op describes.
    If you look the screenshot it is a free settler and if you look the video it is a free city. In both cases it is going to give you a big advantage to the human player over the AI so it needs to be fixed.
     
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  20. MIS

    MIS Prince

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    Personally I try to play "optimally" which in Civ6 is early DoW, (in Civ5 was stealing workers etc.) but I understand people like challenges. Being peaceful is a challenge. People have won on Deity without a war, apparently. Also, I don't understand why people are so shocked at the AI - it looks a nice city location to me, close to a declared friend so you don't need to worry about war. It certainly doesn't seem worse than a lot of other AI behavior.
     

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