TheRaven476
Chieftain
- Joined
- Jun 1, 2016
- Messages
- 22
So I tried to give them the benefit of the doubt. I tried to accept their explanation of AI behaviour and thought "Oh well it can't be perfect, this stuff is hard" but I cam across some behaviour that was just ridiculous.
I'm on King difficulty, I'm waiting for my space victory and wanted to have some fun. My buddy Rome was at war with Spain so I thought as Japan I'd do the bro thing and send my Carrier fleet to help them. I figured I'd use my air power to steer wars on the mainland in my direction and the other nation's infantry can take cities since I was too lazy to send in my own ground forces. (Am I playing Japan or America?? hahahhaaha Bazinga).
So anyways Rome has tons of troops around Spain's cities, I bomb them to 0 health and defence. And what does Rome do? NOTHING. Not a single thing. They don't attack their cities AT ALL. They just sit there. Or walk right by. I kept this up for over 10 turns. Rome refused to attack completely weakened Spanish cities. I looked around at other wars and everyone's cities were at full health even though there were troops around them. NO ONE WAS ATTACKING.
I tried to think of the last time I saw a later era country get destroyed and I couldn't think of it. Maybe this is just what happens and I didn't have eyes to see what was going on.
Also I want to add that it's ridiculous that aircraft can't scout anymore. It was so painful having a ton of carriers and "Sorry that city is a couple tiles in land, we literally have no way to bomb through this weird brownish fog of war. No way at all. We know there are cities there but we can't do anything without the fog of war gone.". Whatever, I'm sure that'll get patched or expansioned in.
Anyways that crossed the line for me. When civilisations that are at war refuse to attack cities at all, even after they got reduced to 0 health/defence, this is an insane no excuses ridiculous issue. I thought it might have been some weird AI for low tech units, but Rome had anti tank infantry in it's army.
ARGGGGGGGGGGGGGGGGGGGGGGGG That was going to be a fun late game, now it's completely ruined.
I'm on King difficulty, I'm waiting for my space victory and wanted to have some fun. My buddy Rome was at war with Spain so I thought as Japan I'd do the bro thing and send my Carrier fleet to help them. I figured I'd use my air power to steer wars on the mainland in my direction and the other nation's infantry can take cities since I was too lazy to send in my own ground forces. (Am I playing Japan or America?? hahahhaaha Bazinga).
So anyways Rome has tons of troops around Spain's cities, I bomb them to 0 health and defence. And what does Rome do? NOTHING. Not a single thing. They don't attack their cities AT ALL. They just sit there. Or walk right by. I kept this up for over 10 turns. Rome refused to attack completely weakened Spanish cities. I looked around at other wars and everyone's cities were at full health even though there were troops around them. NO ONE WAS ATTACKING.
I tried to think of the last time I saw a later era country get destroyed and I couldn't think of it. Maybe this is just what happens and I didn't have eyes to see what was going on.
Also I want to add that it's ridiculous that aircraft can't scout anymore. It was so painful having a ton of carriers and "Sorry that city is a couple tiles in land, we literally have no way to bomb through this weird brownish fog of war. No way at all. We know there are cities there but we can't do anything without the fog of war gone.". Whatever, I'm sure that'll get patched or expansioned in.
Anyways that crossed the line for me. When civilisations that are at war refuse to attack cities at all, even after they got reduced to 0 health/defence, this is an insane no excuses ridiculous issue. I thought it might have been some weird AI for low tech units, but Rome had anti tank infantry in it's army.
ARGGGGGGGGGGGGGGGGGGGGGGGG That was going to be a fun late game, now it's completely ruined.