sTAPler27
Prince
- Joined
- Mar 18, 2018
- Messages
- 431
Pretty self explanitory but one of my favorite features of Civ 6 was the fact that not only did all the specialty districts have buildings that served a unique feature whether that be providing power or buying specific units but that there was also non specialty districts that were primarily used for providing a ability over a set yield. With the river rework I feel like now more than ever do we need this three districts in particular potentially with a proper bridge improvement as well beyond Golden Gate. Canals would allow you to further take advantage of the new navigable rivers system. Along with that not only do dams help with the return of natural disasters but they also played into the power and pollution mechanics of 6 which I'm really hoping make a return alongside the rest of Gathering Storms additions which I now feel are essential to the franchise.
I do hope that eventually they re add housing as a mechanic because it served as an interesting and realistic way to make players think about how to grow their empire. Sure you could send caravans to a city strapped for farmable tiles but that meant nothing if the people had nowhere to live. However I can see why housing was removed as city sprawl more than ever is tied to population so I propose that as more techs unlock in the modern era you gain access to more building slots in urban districts with a switch in city visuals to show that your cities are becoming more vertical and dense.
I do hope that eventually they re add housing as a mechanic because it served as an interesting and realistic way to make players think about how to grow their empire. Sure you could send caravans to a city strapped for farmable tiles but that meant nothing if the people had nowhere to live. However I can see why housing was removed as city sprawl more than ever is tied to population so I propose that as more techs unlock in the modern era you gain access to more building slots in urban districts with a switch in city visuals to show that your cities are becoming more vertical and dense.