I just lost the game by one turn! I was playing Asoka of the Indians on Prince (I let the computer randomize a leader just for fun and challenge). I was finishing up the Space Ship, but Mao beat me to it, despite my spies constantly trying to sabotage his works. For some reason, I was not allowed to attempt sabotage every turn. There's nothing about the sabotage button not being available in the unit description, so I don't know the reason. Well, I turned to my ICBMs, something I had never done before to try and distract Mao from his Space Ship. I thought this worked, when he attacked on every front, but all I needed was to finish that last piece of the Space Ship in the heartland of my nation - and I failed by one miserable turn! One more turn and I would've won a Space Race victory, but no! It was a tense game in every way. I was born on a continent of my own, so things were looking bright for my peace-loving Indians. After I had wiped out the barbarians, I settled my continent as well as I could. The others found India in the Middle Ages, so my diplomatic relations were quite unrefined compared to the others who had been trading and exchanging technologies for years. In the Middle Ages, China began its expansion at the cost of others. First he attacked Friedrich of the Germans, my only friend. After a short peace for a breather, Mao attacked again and conquered Berlin. The German nation was no more. Soon it was Victoria's turn. I had started trading with Vicki after Friedrich's demise, so Mao's decision to attack the English next was a shock to me - the other nations hated my guts for being the only one with Hinduism. Victoria's nation collapsed in a similar way to Friedrich's: a war followed by a short peace and culminating in a final genocidal war. This time I got to witness Victoria's doom. I had found a small banana-shaped island and settled it with Victoria (the Incas arrived later to take the spots untouched by our culture). Actually I administered the coup de grace in an attempt to win the favours of the remaining nations, who seemed allied against Victoria, although only one of them was at war with her. In the dying moments of the war, I blitzed the small town of Coventry, which was the English capital and crushed the remains of the English civilization (sic) under the tracks of my tanks. This game was unique in that I had been focusing on air and sea forces, something I rarely get to do, and something that I had never done in previous Civs. As I was living on a Continent of my own, I decided to win the war at sea, instead of letting the enemy on my heartland. This worked when the backward Greeks attacked me. They sent their Frigates and Ironclads and were crushed by my Battleships. Soon, however, I was fighting Destroyers, but they too sunk to the bottom of the sea. Then I collected a mighty army of Marines, Infantry and some Tanks and made a seaborne invasion on Delphi. Alexander's Infantry and Machine Guns proved no match for my blitz strategies involving numerous airplanes from Carriers, a bombardment by a multitude of Battleships and a relentless seaborne attack from my trusty Marines. Delphi fell, and I took two more cities in a similar way until signing a peace treaty. Alas, I was still 100 points behind Mao. I tried rushing for a Space Race victory, but Mao was far ahead in technology. I had beelined for Fiber Optics, while Mao had taken all the other SS technologies. However, I got a shot at victory when I finished the Internet in Delhi. Surfing through the websites, my scientists soon discovered many technologies and found a way to continue my Space Ship project. The hardy people of India worked their machines and factories, but soon my spies reported that we would not make it in time despite our best efforts: the Chinese had built the Space Elevator. I started raiding and sabotaging with my covert-op specialists and, as casualties tolled, I kept sending replacements to the Chinese coast by my numerous submarines. Mao was furious, when he discovered my spies, but did not attack despite being the biggest superpower on Earth. When the end was nigh, I chose to buy some time and sent my newly-made ICBM's against China as soon as they came off the production line. The Chinese had overlooked building SDIs, so I atomized Beijing. However, even under the radiant cloud, the Chinese managed to finish the last Thrusters and begin the long journey to Alpha Centauri. My last piece, the SS Engine, was one turn from being finished. I think this was one of my tensest game of Civ ever. Ever. I did forget to chop the two Forests that I had left (most of it was Jungle...) near the city building the SS Engine, but I don't think they would have amounted to enough hammers to shorten the building period by the one or two turns I needed to win. I wonder what would've happened if we had finished the SS on the same turn?