WickedWombat
Rodent Without A Clue
Questions? Comments?
..sobbing... ...sniff...

..sobbing... ...sniff...

Yeah, my one regret about great generals taking over the culture bomb is, what was oftentimes a peacetime "weapon" of expansion/border grabbing is now only available from great persons you get almost exclusively through combat. Peace types have more to do in the expansion in general, but still makes me sob a bit into the pillow.
I'll take Great Artists being useful now over culture bombs being on the Great Artist, thank you very much.
I'll take Great Artists being useful now over culture bombs being on the Great Artist, thank you very much.
Well Lyon, to quote myself concerning great generals, they're "great persons you get almost exclusively through combat." That's pretty accurate.
If the culture bomb was an ability that was so bad as to leave the great artist useless, why bother moving it even with the changes to the GA as they are now? Obviously wouldn't unbalance the GA to leave it on there. And, I used it in games where I was going for peaceful victories, albeit rarely.
Does anyone actually think the better golden ages for great artists + culture bombs being on them would have made them unbalanced?
If the culture bomb was an ability that was so bad as to leave the great artist useless, why bother moving it even with the changes to the GA as they are now?
Because excess GGs would be even more useless since now only the Great Artist can start golden ages. And it probably gets more use there, since I'm guessing 99% of them time players get Great Artists, they use their Great Artists for Golden Ages or Tile Improvements, even if they still had culture bombs.
In no way did I dispute this. Just pointed out that peacemongers will often find themselves with some GGs too that they don't really have much to do with other than build citadels while still getting monuments or (buffed) Golden Ages out of your artists. (Plus, plenty of times in peacemonger games it's a good idea to join a coalition, which can sometimes mean war. So it doesn't even mean you weren't "playing your cards right" if you end up with a couple conflicts.)
Tangent aside, I'm happy with the changes anyways. GGs are better than they used to be, artists are way better than they used to be, and neither does it at the expense of breaking the game.
The current system has two advantages over your proposal:
1) It would have been weird to have one GP with two abilities, especially when it's first ability (the new GA) is absolutely fine the way it is
2) Much more importantly, it gives people with excess GGs (particularly those playing peace-oriented games who ended up with GGs in defensive wars) something to do with them that's not "help my military" or "help my military.
This seems reasonable to me. We still have the seldom-used culture bomb, we have Great Artists that have a real consistent and flexible role to play (like most of the other GPs), and we have GGs that can do something other than help your army and help your army.
I guess you could do something like "start golden age; all the tiles adjacent to this unit become yours" or something, but IMO the current system works out better now strictly because it gives excess GGs a purpose which they sorely needed, while the other changes to the Artist and to Golden Ages make them a solid great person on their own. Also, when you culture bomb, are you usually taking unclaimed tiles, or the tiles of another civ? If you're taking another civ's tiles, you're probably not going to be staying at peace very long anyways... (although I guess city-states are pretty much fair game).
I'll take Great Artists being useful now over culture bombs being on the Great Artist, thank you very much.
Yes. I never used a culture bomb. All they did was piss people off. I think I used it once to steal a resource, but accidentally took a tile of a City-State too and had to reload. At least a Great General allows you to defend this new territory effectively after you've made an enemy.