Ok i starting playing civ3 many many many years ago and can beat it on deity or whatever the hardest level is called. but when i play civ4 its so much harder and different. i have been playing civ4 for about a month so far i can only beat noble games and normaly not by much. i tried playing multiplayer and well i got owned. so after reading just about every post on tips and strategies i decided to make this post and show you how i normally play a game. basically i want to know what i did wrong, right, how i can fix the things i did wrong, and maybe some extra tips. i don't care how brutally honest it is. i understand all the basics of the game but i cant seem to get good.
map-continents
size-standard
difficulty-noble
tech tree-BW, hunting, wheel, husbandry, archery, pottery, masonry, mysticism, meditation, priesthood, writing, COL
ok so i choose the Chinese because i like building wonders and i like having a good defense with automatic promotions. also the UU is pretty sweet
not the best starting location i ever had, but not horrible either. i got clams rice and some nice hills, not to mention fresh water from a lake. i would have moved where the blue circle was to get the cows as well but i didnt want to leave the hills and lose the hammers. so i built where i started.
i read somewhere that you should either go for a warrior or a worker first. you go warrior if your city is going to grow before the warrior is finished. if it doesn't you go worker. in this case i built warrior, who i sent out to explore. after that i went worker
my second city. its kinda out there but my thinking was to get a choke point between the mountains. and to get the corn and horses. it also was going to be a forward base to attack the Celts. i likes the flood plains. the only problem was there was a lot of mountains.
a little bit closer to capital, but far enough so it doesn't compete for tiles with my capital. it has gold and a calender resource, some flood plains, but unfortunately some mountains. it also became my forward base towards the Celts
85 turns in its not that bad. i built up a small army of axes my cities are growing fast. i have a few pissed off people because i was slaving a lil bit. i leveled my science at 70, and im only 4 points behind the leader.
i declared war on the Celts with my army. i knew that if i can take them out than i would have all the land to myself. i aimed straight for the capital and ignored the city to the north.
3 turns into the war i reached the Celtic capital. it was guarded by 2 archers and a warrior with 40 defense. i sent my axes in and lost about 3. not bad. i decided to keep it cause well it is the capital so it must be good.
COL was just finished and i founded confusism, sending my missionary up to my capital and converting. so i decided to go all the way over on the tech tree and quick on rifling. my theory behind this was i wanted to get rifles first that way i can slaughter everyone.
map-continents
size-standard
difficulty-noble
tech tree-BW, hunting, wheel, husbandry, archery, pottery, masonry, mysticism, meditation, priesthood, writing, COL
ok so i choose the Chinese because i like building wonders and i like having a good defense with automatic promotions. also the UU is pretty sweet
not the best starting location i ever had, but not horrible either. i got clams rice and some nice hills, not to mention fresh water from a lake. i would have moved where the blue circle was to get the cows as well but i didnt want to leave the hills and lose the hammers. so i built where i started.
i read somewhere that you should either go for a warrior or a worker first. you go warrior if your city is going to grow before the warrior is finished. if it doesn't you go worker. in this case i built warrior, who i sent out to explore. after that i went worker
my second city. its kinda out there but my thinking was to get a choke point between the mountains. and to get the corn and horses. it also was going to be a forward base to attack the Celts. i likes the flood plains. the only problem was there was a lot of mountains.
a little bit closer to capital, but far enough so it doesn't compete for tiles with my capital. it has gold and a calender resource, some flood plains, but unfortunately some mountains. it also became my forward base towards the Celts
85 turns in its not that bad. i built up a small army of axes my cities are growing fast. i have a few pissed off people because i was slaving a lil bit. i leveled my science at 70, and im only 4 points behind the leader.
i declared war on the Celts with my army. i knew that if i can take them out than i would have all the land to myself. i aimed straight for the capital and ignored the city to the north.
3 turns into the war i reached the Celtic capital. it was guarded by 2 archers and a warrior with 40 defense. i sent my axes in and lost about 3. not bad. i decided to keep it cause well it is the capital so it must be good.
COL was just finished and i founded confusism, sending my missionary up to my capital and converting. so i decided to go all the way over on the tech tree and quick on rifling. my theory behind this was i wanted to get rifles first that way i can slaughter everyone.
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startying civ.JPG92.7 KB · Views: 478 -
starting postiion.JPG99.4 KB · Views: 432 -
built city.JPG88.6 KB · Views: 394 -
worker.JPG138 KB · Views: 402 -
city2.JPG138.1 KB · Views: 426 -
city3.JPG140.3 KB · Views: 399 -
war.JPG133.1 KB · Views: 432 -
rifiling.JPG118.9 KB · Views: 397 -
turn 85.JPG177.2 KB · Views: 397 -
took capital.JPG154 KB · Views: 407


what woudl this city most likely be.2 fish 3 clams 1 cow and flood plains to the east.