I think 6 has a lot of great ideas, but I think it's time to step back and give the franchise a bit of a restart while thinking through what worked and what didn't. Clean things up a bit. Come out with 7 being a great game out of the box with simple, tight, and thoughtful mechanics.
I do think 6 can also be the stepping point for the next version too - adding in the unstacking of cities into various districts was a great change IMO, and with a full version to understand more about the balance aspects, I'm hopeful that 7 whenever it comes will end up as another leap forward.
This is probably where I part company a bit.
I really feel that most of the existing Civ 6 mechanics are basically spot on the way they are. I can’t see another version of Civ doing a better job with 1UPT (which, by the way, I love), governments and policies, tech and civics, districts and buildings, spies, city states, loyalty etc. Indeed, even stuff like Religion and World Congress feel basically right to me as implemented.
Sure, there’s some balance issues here or there which I think need to be addressed via some patches. And there’s a few places where I’d like to see FXS just expand things out a little (eg for Religion, I’d like to see a few more Religious Units and return of Reformation Beliefs). And the AI could always be better. But basically I think all of the existing mechanics are rock solid.
Instead, my chief criticism of Civ 6 (beyond a tweak here or a unit or option there) is that some key mechanics from previous versions (mostly relating to the end game) seem to be missing, with the result that the back half of the game just feels unfinished.
Given that, there’s really no way I would move to something like Civ 7. I’m not going to buy another version of Civ if Firaxis can’t finish the last one. I can’t see how Civ 7 would meaningfully iterate on Civ 6 - I think it would really need to take the game in an entirely different direction, which would be cool and all but really isn’t something I’m looking for.
If Firaxis aren’t going to sort of take Civ 6 that “last step”, like they did with Civ 5 and BNW, then that’s fine but I can’t see myself sticking with 4X beyond Civ 6. Humankind and Old World both look fine, but I suspect they will have the same incomplete feel as Civ 6 does (moreso, really) given they are made by small studios, and so far neither actually seems to add anything really game changing to the Civ 6 formula. As I said, I won’t move to Civ 7 (although might go back to Civ 4 and 5 which do seem more complete). More likely, I’ll just double down on EU4 which, at this point, is a really solidly put together game.
I find it deeply odd that, post Gathering Storm, FXS hasn’t really continued developing the core game, and instead is focusing on this sort of parallel content (albeit the parallel content is cool and all). Of course, my hope is that something with more substance is planned after Civ 6. But my worry is that Civ 6’s ambitions - enormous ambitions that they are - will outstrip FXS’s ability to deliver. It didn’t see, that way post Gathering Storm, which really rocked as an expansion, but the direction of travel with NFP does give me concern.
Anyway. What, three more DLC? Guess we’ll see where they go and what happens after that.