Plains-Cow
Best Resource; Always Wins
CIV IV BTS is hopelessly in love with forcing citizens to work as spy specialists. Great spies are the least useful great person for me in almost every single game I play. But what does the city decide? Oh, you have an opportunity to grow onto a colossus-lighthouse water tile and have assigned the city to focus on gold? No, you have enough food and money, you can afford a SPY SPECIALIST with your excess, so I'll assign that. I don't know if it was an attempt to get players invested in the new mechanic or to do espionage more in general by defaulting to running a spy when possible, but it's insufferable to have my non-specialists neatly organized, have anger for a turn in a city, and then come back next turn to have them reassigned as SPIES. Great artists? Merchant? Engineers? Nope, spies. It's probably one of the few things that I genuinely dislike about CIV IV despite loving the game otherwise.
Does anyone have any solutions or strategies for this?
Does anyone have any solutions or strategies for this?