Azem.Ocram
King
Now that modding tools have been released, this mod is now possible!
I really like districts, tile wonders, and the culture "tech" (well civic) tree. The limitation of a single cultural art style at a time could potentially result in more cohesive looking cities with Affinity Neighborhoods unstacked into the outskirts. If this is a mod, we could start with hybrid affinities fully fleshed out, with unique art for districts (at least the main downtown tile and neighborhoods), affinity tile improvements, and extra units.
I have ideas for replacing, changing, or augmenting every system in Civ6 to fit the theme of CivBERT and SMACX.
There will have to be buildings for generic plus each of the 6 affinities (including hybrids). Neighborhoods will be the only affinity-specific districts so all other districts will have generic (pioneer or Old Earth) buildings and have a choice of building one mutually exclusive (per zone, like stables vs barracks) affinity building (with affinity buildings unlocked by different techs). One example would be the Industrial Zone with an Old Earth Workshop, Pioneer Factory, and Thorium Reactor. The Pioneer Factory could be replaced with (only one) Autoplant (Supremacy), Gene Forge (Purity/Harmony), Biofactory (Harmony), Artisan/Historical Factory (Purity), RoButler Factory (Purity/Supremacy), or Techno-Bio Augmentary (Supremacy/Harmony).
Secret Projects from SMACX will make a come-back as National Wonders (or possibly Wonders built in the City Center)
I even have ideas for adding new terrains and tile features.
Mycelium would be a tile rare on Lush Planets but replace Grasslands on Fungal Planets. Toxic Jungle would be the type of forest and Fungi would be the type of bonus resource for Mycelium.
Tundra Tiles can support Taiga (Boreal Forests) while a new Terrain type called Podzol will host Evergreen Forest, which has no base yield (chopping down Evergreen Forest reduces food and production while building a Xeno Nursery or Logging Camp can improve the forest, while the Biowell can be built on any tile feature without removing it.
I really like districts, tile wonders, and the culture "tech" (well civic) tree. The limitation of a single cultural art style at a time could potentially result in more cohesive looking cities with Affinity Neighborhoods unstacked into the outskirts. If this is a mod, we could start with hybrid affinities fully fleshed out, with unique art for districts (at least the main downtown tile and neighborhoods), affinity tile improvements, and extra units.
I have ideas for replacing, changing, or augmenting every system in Civ6 to fit the theme of CivBERT and SMACX.
There will have to be buildings for generic plus each of the 6 affinities (including hybrids). Neighborhoods will be the only affinity-specific districts so all other districts will have generic (pioneer or Old Earth) buildings and have a choice of building one mutually exclusive (per zone, like stables vs barracks) affinity building (with affinity buildings unlocked by different techs). One example would be the Industrial Zone with an Old Earth Workshop, Pioneer Factory, and Thorium Reactor. The Pioneer Factory could be replaced with (only one) Autoplant (Supremacy), Gene Forge (Purity/Harmony), Biofactory (Harmony), Artisan/Historical Factory (Purity), RoButler Factory (Purity/Supremacy), or Techno-Bio Augmentary (Supremacy/Harmony).
Secret Projects from SMACX will make a come-back as National Wonders (or possibly Wonders built in the City Center)
I even have ideas for adding new terrains and tile features.
Mycelium would be a tile rare on Lush Planets but replace Grasslands on Fungal Planets. Toxic Jungle would be the type of forest and Fungi would be the type of bonus resource for Mycelium.
Tundra Tiles can support Taiga (Boreal Forests) while a new Terrain type called Podzol will host Evergreen Forest, which has no base yield (chopping down Evergreen Forest reduces food and production while building a Xeno Nursery or Logging Camp can improve the forest, while the Biowell can be built on any tile feature without removing it.
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