One thing that has always bothered me about Civ 4 (and many other games, too) is the choice you get of what area to gain experience in. That an axman, who has spent his whole life attacking cities, all of a sudden gets a bonus when defending hills just doesn't seem plausable. Imagine, instead, a system where each unit has a chance to get a promotion enhancing an action that the unit actually does. For instance, everytime the axman attacks a city, it has a chance to gain the City Raider promotion.
Now, I must confess: I am no programmer, I do not 'speak' Python, and I have never before created a mod, so this is way beyond my capabilities. Therefore I will just post my idea here, and anyone willing to use it is more than welcome to do so.
Being relatively new here, I appologise if this has been suggested before.
Now, I must confess: I am no programmer, I do not 'speak' Python, and I have never before created a mod, so this is way beyond my capabilities. Therefore I will just post my idea here, and anyone willing to use it is more than welcome to do so.
Being relatively new here, I appologise if this has been suggested before.